No offense to the female.
My vote is for blasting, fighting,
and boobs.
I've played the Wii for a week
now and you just can't improve
your game much.
It's not like old video games where everything
works the same and with practice you become great.
The remote isn't precise enough.
It becomes quickly apparent, then begins to suck the fun away.
Seriously this generation of video game systems
is getting me down. My x-box 360 is relegated
to being shipped back and forth to Microsoft
for the next year until the warranty expires.
Playstation 3 is out of my price range.
My last hope was the Wii, but it isn't cutting it.
I think Naru has several interesting points here, although his reference to "the female" makes it looks like he sees her as an alien creature.

But, Naru's point that the Wii has an almost flat learning curve, at least concerning hardcore gamers, means that the feeling of getting "great" by excercising hand eye coordination in a skill-based venture may be more of a guy thing. I know that this is not an argument and just a thought anyway, but I'll just throw it out there. It seems to me that women just aren't that concerned with getting great at fast twitch, necessarily precisely controlled games. I don't consider the Wario Ware games to be an example to the contrary, by the way. Generally, there is a low level of skill involved, once you figure out what you're supposed to be doing. And it has the universal appeal of goofy humor. I know both men and women who don't fit the personalities that I am describing, but generally it seems that guys get a thrill from pinpoint aiming with a mouse in a quickly changing environment, i.e. a FPS, and women don't, no matter what the backdrop of the game may be. Some other types of games are more addictive for other reasons, for example making a character "stronger" by leveling up or acquiring items or simply interacting with lots of things. I would say that those types of games have a more broad appeal. I also realize that the Grand Theft Auto series breaks the stereotype, being open-ended and not well enough controlled to get a feeling of "greatness" by skill alone. It seems that the developers have allowed luck to play a large part in that game's gameplay and it works reasonably well by appealing to the, probably mostly male, desire to role-play a gangster and break the law. It's the game where people tell you about how awesome the bodies sound when they crunch as you run over them. Generally, I think anyone who is not disgusted by the content can get a thrill out of the game.
I also agree that this gaming generation doesn't really seem too appealing right now. There is no game that I have to play. But, I missed out on the last generation and I still play my playstation, which I bought in 2004.

I have a DS Lite, but I like how retro it is, at least in terms of gameplay, and I spend more time reading comics on there. Anyone here love Knights of the Dinner Table?
