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Author Topic: Convergence adjustment  (Read 1356 times)

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freckleface

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Convergence adjustment
« on: February 16, 2007, 06:21:33 pm »
I've noticed my PC CRTs have convergence adjustments in the OSD. As far as I can tell, arcade monitors don't.  Why the difference?

grantspain

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Re: Convergence adjustment
« Reply #1 on: February 17, 2007, 05:02:34 am »
most arcade monitors are analogue and therefore can only be adjusted manually on the yoke whereas most pc monitors are digital therefore have a memory to save info into.
there are some more modern arcade monitors that are digital that may have a convergence menu and there are alot of rear projectors used on arcade games that have this feature like the toshiba used on sega  and hitachi used on namco

freckleface

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Re: Convergence adjustment
« Reply #2 on: February 17, 2007, 01:02:15 pm »
Hmm. Well, the Retroblast reviews of both the WG9200 and Betson I recall saying were digital but I don't remember the convergence being adjustable. I asked a local arcade tech and I think he said the boards were digital but not the yoke electronics...something like that.

Ken Layton

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Re: Convergence adjustment
« Reply #3 on: February 17, 2007, 01:05:38 pm »
Yes, the Wells-Gardner digital monitors like the D9200 use conventional convergence procedures like manually adjustable rings on the neck and moving the yoke physically.

freckleface

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Re: Convergence adjustment
« Reply #4 on: February 17, 2007, 08:14:52 pm »
Thanks, Ken. What about on Betson or Wei-ya? And what brands are using Goldstar tubes? One more: how come the pixel lines on arcade monitors (and CRT TVs, I notice)  progressively spaced?