I guess the only problems with vectors are the high prices, no new monitors, and that there weren't more of them!

As for new monitors, someone keeps threatening to make a complete drop-in replacement for the Amplifone, but nothing so far. As I've said before, I'll believe it (and probably place an order!) when I see it...
Let's not forget Cosmic Chasm, which is far better than the Vectrex version IMHO, Demon, Zektor, Major Havok, and QB-3, which may be my favorite vector after Tempest. Great stuff!
I have thought more than I care to admit about just why it is that I like vectors so much. A big part of it is the extreme contrast of the superbright vectors against the inky blackness of the screen. In contrast to a raster screen, "black" really is black on a vector screen; there are simply no electrons hitting those parts of the screen. If you turn the brightness up to get the vectors anywhere close to looking bright enough on a non-vector screen, the rest of the screen is a pretty bright gray. (If you have never seen a real vector game and think that they look just fine on your PC monitor, do yourself a favor and make sure you never DO see a real one. After that, you will be ruined. Vectormania is a sickness and an expensive one, to boot.)
Also, the novelty appeals to me. After all, there were only about 35 of these things made. Most importantly, though, most of those were really good games. IMO, only Barrier completely sucks...
Just my two cents.
