I have the manual, schematics as well as a print copy of all of Marvin's stuff. Yeah, each of the sounds fire when I run the sound diag. I innitially went down the road of the voltage lines and I resat each connector. Reflowed all solder at all connector locations. Got a mini screwdriver and made sure each wire was solidly in place within each connector.
When something works okay upon startup but then fails after a minute or two that is often a loose connection someplace that when it warms up it separates. The Sys7 is very vulnerable in the +5v and +12v logic connectors pretty much all around the boards, as well as that onerous interboard connector between the MPU and driver board.
Yeah, I was worried about the heat seperation idea.
I reflowed each pin connection on both boards. As per Marks Sys7 pin page I did purchase a set of pins and receivers to replace them, but haven't had the balls to pull the boards appart again.
I have not yet replaced the filter cap yet. I am about to pull the trigger on that and all caps for the power supply.
As far as the bell, it does not fire during the diagnostic. This is why I did not know how to check if it was wire vs. coil.
As far as a pin, I love the BK. I brought this one back from the dead and have put a lot of work into cleaning it and trying to make it fully functional. (I got it for free off of Freecycle). The Backglass was off a Wms Stellar Wars. It is one of the nicest BK playfields I have seen. I am just missing top far left hand corner plastic (Yellow and black U shape) and the one that sits at the bottom right of the far left ramp. Also missing the ball gate where the ball comes up to the playfield. I check ebay 2 or 3 times a week for plastics. I upgraded from Stellar Wars to Black Knight about 3 months ago. I found a fairly crusty BK backglass for $50 on ebay. Labor of love I suppose.
Hey, is Laser Cue the one that fires balls like a machine gun?