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Author Topic: What Front End has the most "eye candy"  (Read 3323 times)

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lasvegasd1

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What Front End has the most "eye candy"
« on: September 01, 2006, 08:20:01 pm »
Hi, I'm new to the forum and the whole arcade scene.  I built a cabinet and have been running with mamewah but would like to experiment with some different FE's. 

Which one (in your opinion) has the most eye candy, not so much the ability to look great but actually does with templates that are currently available (my ability to animate stuff is completely lacking).  I like the idea of animated background as I have seen mentioned in a few, and running my mame movie previews.

loadman

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Re: What Front End has the most "eye candy"
« Reply #1 on: September 01, 2006, 08:35:29 pm »
http://wiki.arcadecontrols.com/wiki/Front-Ends

Check out the above link.

They show what FE's play VIDS

No Prizes for Guessing what FE I vote for.

« Last Edit: September 01, 2006, 08:48:54 pm by loadman »

Havok

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Re: What Front End has the most "eye candy"
« Reply #2 on: September 02, 2006, 10:26:54 pm »
Which one (in your opinion) has the most eye candy, not so much the ability to look great but actually does with templates that are currently available

AtomicFE has a bunch of templates. I too have no graphical ability...   :hissy:

http://atomicfe.com/EN2/download.php

ArcadEd

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Re: What Front End has the most "eye candy"
« Reply #3 on: September 03, 2006, 12:20:06 am »
I would vote for either atomic FE or GameEx.

I guess it depends on your definition of eyecandy :).  You can do all kinds of cool stuff with the AtomicFE templates and layouts.

GameEx looks smooth and very professional, though you can also use themes in it.

jelwell

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Re: What Front End has the most "eye candy"
« Reply #4 on: September 05, 2006, 04:42:24 pm »
Last I checked Dragon King had the most eye candy. It has so much eye candy that having more than a handful of games is prohibitive.
Joseph Elwell.

MYX

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Re: What Front End has the most "eye candy"
« Reply #5 on: September 05, 2006, 09:15:07 pm »
Last I checked Dragon King had the most eye candy. It has so much eye candy that having more than a handful of games is prohibitive.
Joseph Elwell.
Why, MAME runs the games, the FE just launches it. So why would more games slow it down?

EDIT...
BTW, I posted a question a while back asking about DK. If you have any info I would love to read about it.
LINK to my thread about DK.
« Last Edit: September 05, 2006, 09:18:49 pm by MYX »
M    Y    X

BLACKOUT  - Finally rewritten - http://blog.myxdigital.com/
Original BLACKOUT thread - http://forum.arcadecontrols.com/index.php?topic=48239.0

Howard_Casto

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Re: What Front End has the most "eye candy"
« Reply #6 on: September 06, 2006, 03:08:11 am »
Last I checked Dragon King had the most eye candy. It has so much eye candy that having more than a handful of games is prohibitive.
Joseph Elwell.
Why, MAME runs the games, the FE just launches it. So why would more games slow it down?

The answer is it doesn't.  Not sure what was meant by that.  He might mean that that the skins I design usually only have about 10 games on the screen at a time or less.  I don't like skins with a big long list of text at 8pt so you can't read it on an arcade monitor or tv.  ;)

I replied to your thread.


Minwah

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Re: What Front End has the most "eye candy"
« Reply #7 on: September 06, 2006, 11:03:42 am »
I don't like skins with a big long list of text at 8pt so you can't read it on an arcade monitor or tv.  ;)

Font size is almost irrelevant when displaying on an arcade monitor IMO.  I say this because you can use low-resolution modes which display even the smallest fonts quite large on screen.  For example, personally I use 368x240 and can still use 7pt 'Small Fonts' and have 19 games listed  on-screen at once - the text is large and clear.

I agree with TV's using a higher resolution, for example using 640x480, then using larger fonts is more of a requirement.  Us fortunate Scart TV owners can get around this by using RGB and low-res tho  ;D

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Re: What Front End has the most "eye candy"
« Reply #8 on: September 06, 2006, 06:34:03 pm »
Surprised no one has mentioned 3DArcade - pretty neat eye candy IMHO with it's "immersive" arcade environments. Very flexible as well. Check it: http://3darcade.mameworld.net

"Some drink from the fountain of knowledge; I only gargle."

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Re: What Front End has the most "eye candy"
« Reply #9 on: September 06, 2006, 06:46:58 pm »
Last I checked Dragon King had the most eye candy. It has so much eye candy that having more than a handful of games is prohibitive.
Joseph Elwell.
Why, MAME runs the games, the FE just launches it. So why would more games slow it down?

EDIT...
Maybe you lost some translation in your edit, because I am quite confused by your statement. This thread and my comment was about Front ends. I have no idea why you brought MAME into the conversation.

Last time I tried Dragon King it took too long to scroll through a list of 2000 games. It's the front end that can become overwhelmed by too many games, MAME doesn't even notice if you have more than one game or not.

Surprised no one has mentioned 3DArcade - pretty neat eye candy IMHO with it's "immersive" arcade environments. Very flexible as well. Check it: http://3darcade.mameworld.net
3DArcade takes eye candy to the extreme, would anyone consider walking around a 3D arcade with over 2000 games?

Don't get me wrong, Eye Candy is an enormously desirable feature - it's just something that *I* have to balance with my, personal, desire to have a list of thousands of games. At some point efficiency, both for finding and browsing, comes into conflict with some implementations of eye candy. Personal preference aside, the original poster wants eye candy!
Joseph Elwell.

Popcorrin

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Re: What Front End has the most "eye candy"
« Reply #10 on: September 07, 2006, 12:56:42 am »
A simple keypress in 3darcade will switch to a standard gamelist that allows quick scrolling.   I think the only downside to 3darcade is that it can be a pain to set up and you need decent hardware to run it.

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Re: What Front End has the most "eye candy"
« Reply #11 on: September 07, 2006, 07:36:23 am »
And dk allows you to scroll a whole "page" or a whole letter at a time, so scroll speed isn't an issue on it either. 

I pitty anyone who scrolls though a gamelist one game at a time.  That is fairly slow on any fe. 

screaming

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Re: What Front End has the most "eye candy"
« Reply #12 on: September 08, 2006, 06:07:55 pm »
And dk allows you to scroll a whole "page" or a whole letter at a time, so scroll speed isn't an issue on it either. 

I pitty anyone who scrolls though a gamelist one game at a time.  That is fairly slow on any fe. 

it's pretty speedy in mamewah, actually.