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Author Topic: Space Invaders Samples  (Read 908 times)

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arcadegamenut

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Space Invaders Samples
« on: June 02, 2006, 01:41:18 pm »
I've taken an old space invaders emulator written in C, converted it to a Visual C++ Express project and recompiled it. Rather easy.

When I started it up, I didn't have any sound and then I remembered that SI uses samples. So I went to a site and downloaded a set and plugged them in to get sound working.

This set appeared to be imcomplete so I went back to the mame site and downloaded their copy. Why does it appear that 4,5,6 and 7 are the exact same thing as 14,15,16 and 17?