Thanks Hiryu!
its actually a multisync 15-40khz according to the manual.. but I can still follow your direction
I entered all that into the advcfg.exe program and got to the end and saved it but it didnt seem to do anything.. oh well, if I can put it in the .rc file manually that's fine with me
Thanks again!
I actually don't like using advcfg. I've got the Kortek setup and I've got an older presentation monitor that I use, and I found that when I used advcfg, I'd end up with modelines that are further off center than if I just let it figure them out itself. The important thing is to have your device clocks listed (and having a bit of knowledge with what is what helps as well, read the video section of the advancemame faq a few times over).
For my presentation monitor, it's covered with one line:
device_video_clock 10-150 / 24-64 / 40-120
For the Korteks, It's covered with 1 as well (from memory):
device_video_clock 10-150 / 15-38 / 40-160
The other important line to have is the one that sets the resolution according to the vertical requirements:
display_adjust generate_yclock
With those 2 lines all my games are set to run at native resolution assuming it's within the scan range (and if not the genrate_yclock goes to create a mode based off of the original - 224 becomes 448 or 672, etc).
As far as powerstrip goes, I use it with my presentation monitor because the beast only remembers the adjustments of a single position. Not like smart multisyncs which remember adjustments for different settings (ie: the Korteks, most PC monitors). So what I did there was adjust the physical display for advancemame, and then I used powerstrip to make the windows display centered and such. Haven't really played too many windows games on it (mostly vpinball and games that don't change resolution), but then again I wouldn't be using a Geforce4 with it if I cared about PC games.