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PONG

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Brad:
True but lets face it, how many times and for how long are you really going to play Pong for? I only include it for the cool factor of seeing it, not to play the awful thing  ;D

Brad

Howard_Casto:

--- Quote from: Brad on February 26, 2006, 07:03:28 pm ---True but lets face it, how many times and for how long are you really going to play Pong for? I only include it for the cool factor of seeing it, not to play the awful thing  ;D

Brad

--- End quote ---


Exactly.  Which makes me wonder why you'd go to the trouble of finding the old pong driver, downloading old mame source, inserting the driver back into the source and compiling it when you could just download an exe and be done with it.

Brad:
Usually due to compiling other stuff into it as well. Oh and I do like a challenge occasionally ;) My last few compiles have been for requests but I don't have the time these days.

Brad

danny_galaga:

--- Quote from: Howard_Casto on February 24, 2006, 11:28:58 am ---
There has to be someone out there with such skills..... afterall you can build a pong kit in under a day so there couldnl't be a lot to  it. 


--- End quote ---

and there in fact is your answer. build a kit and incorporate that into your cab! not sure how seemless you can make it though. might need some kinda mechanical switching device to turn off the PC signal and switch on the pong signal...

Howard_Casto:

--- Quote from: danny_galaga on February 27, 2006, 04:50:16 am ---
--- Quote from: Howard_Casto on February 24, 2006, 11:28:58 am ---
There has to be someone out there with such skills..... afterall you can build a pong kit in under a day so there couldn't be a lot to  it. 


--- End quote ---

and there in fact is your answer. build a kit and incorporate that into your cab! not sure how seemless you can make it though. might need some kinda mechanical switching device to turn off the PC signal and switch on the pong signal...

--- End quote ---


No that's not an answer because each kit is slightly different and plays slightly different.  Also pong kits are virtually non-existant in this day and age not to mention that it wouldn't be the arcade version.

The answer is to get detailed schematics of each discrete logic arcade game or at the very least high res scans/photos of the circuit boards.  Then they are preserved and an emulator/simulator can be built around them.  There are over 100 discrete logic games, many of which have nothing to do with pong as well as a handful of hybrid games (they have rom chips but all they store are graphics/hiscores).  Sadly nothing is being done, on the electronics end, to document and preserve these games. 


This isn't always about selfish wants like making a game playable ya know.

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