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PONG
daywane:
I just double checked.
mame 36 beta has pong ;D
jcrouse:
--- Quote from: daywane on February 27, 2006, 05:18:43 pm ---I just double checked.
mame 36 beta has pong ;D
--- End quote ---
I believe it was in 0.36b10 and removed in 0.36b11.
John
danny_galaga:
--- Quote from: Howard_Casto on February 27, 2006, 07:11:29 am ---
--- Quote from: danny_galaga on February 27, 2006, 04:50:16 am ---
--- Quote from: Howard_Casto on February 24, 2006, 11:28:58 am ---
There has to be someone out there with such skills..... afterall you can build a pong kit in under a day so there couldn't be a lot to it.
--- End quote ---
and there in fact is your answer. build a kit and incorporate that into your cab! not sure how seemless you can make it though. might need some kinda mechanical switching device to turn off the PC signal and switch on the pong signal...
--- End quote ---
No that's not an answer because each kit is slightly different and plays slightly different. Also pong kits are virtually non-existant in this day and age not to mention that it wouldn't be the arcade version.
The answer is to get detailed schematics of each discrete logic arcade game or at the very least high res scans/photos of the circuit boards. Then they are preserved and an emulator/simulator can be built around them. There are over 100 discrete logic games, many of which have nothing to do with pong as well as a handful of hybrid games (they have rom chips but all they store are graphics/hiscores). Sadly nothing is being done, on the electronics end, to document and preserve these games.
This isn't always about selfish wants like making a game playable ya know.
--- End quote ---
hehe. this is exactly what i was saying to chad a little while back regarding stunt-cycle. and i would rather someone did it for stunt-cycle than pong since i've never seen stunt-cycle but EVERYONE knows what pong looks like...
regards the pong, really to me if you wanted it the best option would be (since ther e is no genuine version around) to get the best sim you can find for pc and use a front end that can launch it as well as mame.
thebrownshow:
--- Quote from: Howard_Casto on February 24, 2006, 11:28:58 am ---For the record, there was a guy that was actually working on emulating these games by literally emulating every single electrical circuit on the board.
As you can imagine though, this made for a lot of overhead. The emulator wouldn't even run more then a few fps on the fastest of machines.
With that being said, the guy who wrote it didn't know much about programming or game design, just electronics.
If someone with good programming experience could get ahold of an original pong schematic and actually understand what it means, then true discrete logic emulation at a playable speed would be possible.
There has to be someone out there with such skills..... afterall you can build a pong kit in under a day so there couldnl't be a lot to it.
--- End quote ---
Anybody have a schematic? I've got guys here at work that might be able to help out with it.
Howard_Casto:
This is the best resource for discrete games on the web:
http://www.mameworld.net/discrete/
Unfortunately there have been so many pong variants, the original pong schematics seem to have been lost to time. There are, however, schematics to a handful of more interesting games on the site. Games that involve more than a paddle and ball. ;)
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