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Author Topic: Adding roms to ArcadeOS  (Read 3268 times)

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dax

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Adding roms to ArcadeOS
« on: December 22, 2005, 06:35:30 pm »
Can someone explain to me how you add roms/menu items to ArcadeOS?  I have read through the docs and I don't understand.  I can fire the program up but I have no options.  This is frustrating.  Any help would be most appreciated.  It's my birthday.  I'm having a gathering over here.  I've been working all week to get this mame cabinet working for my guests and I'm in software hell.  help!!!


dax

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Re: Adding roms to ArcadeOS
« Reply #1 on: December 22, 2005, 07:15:23 pm »
I managed to get somewhere by running a subst as in:

subst f: c:\games\games\mame\roms

Then I went in and set the file drive to F

I went to add roms and it cycled through a list, but kept saying "invalid directory" so I have no idea what's wrong.

Any help?

SirPeale

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Re: Adding roms to ArcadeOS
« Reply #2 on: December 22, 2005, 08:24:49 pm »
The easiest way I've done it is to just move all new sets into your ROMs directory, then delete all *.lst files and *.rm* files.  When you launch ArcadeOS again, it'll rebuild your lists.

dax

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Re: Adding roms to ArcadeOS
« Reply #3 on: December 22, 2005, 09:25:18 pm »
Does anybody know why it's saying "invalid directory?"  Does anyone know how this program compiles the information?  Something is weird.

dax

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Re: Adding roms to ArcadeOS
« Reply #4 on: December 22, 2005, 09:58:04 pm »
Peale, the advice you gave helped... after I deleted the files and re-ran the system it found the games...

Now there's no sound in any of the games.  There's sound in ArcadeOS but not in any of the games.  One step forward, two steps back : (

dax

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Re: Adding roms to ArcadeOS
« Reply #5 on: December 28, 2005, 04:42:07 pm »
Anyone have any idea why there's no sound in the ArcadeOS-spawned games when I can get sound from MAME32 as a front end?  (i'm using 0.79)

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Re: Adding roms to ArcadeOS
« Reply #6 on: December 29, 2005, 01:14:50 am »
Anyone have any idea why there's no sound in the ArcadeOS-spawned games when I can get sound from MAME32 as a front end?  (i'm using 0.79)

Well, for starters AOS is a DOS *only* program.  It doesn't run well in Windows at all.

You also fail to mention which Mame you're using, and if you've enabled sound correctly.

dax

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Re: Adding roms to ArcadeOS
« Reply #7 on: December 29, 2005, 12:21:10 pm »
Well, I am running it from Windows 98.  I got the sound to work, but it is doing funny things with game configurations.  One minute the game is horizontal, the next it's vertical and I can't figure it out.

I didn't see anywhere where you could not run the game from Windows.  I was going to strip windows from the machine after I got everything working, but ArcadeOS just doesn't seem to be working out.  It is a little nice, but it seems to have some weird problems and I guess I'll move to evaluating another front end.

Orclord

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Re: Adding roms to ArcadeOS
« Reply #8 on: December 29, 2005, 03:52:14 pm »
Well, I am running it from Windows 98.

dax

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Re: Adding roms to ArcadeOS
« Reply #9 on: December 29, 2005, 07:33:45 pm »
My version of AOL doesn't have this option... I will try to get the latest version just to be sure.

Orclord

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Re: Adding roms to ArcadeOS
« Reply #10 on: December 30, 2005, 03:40:38 am »
Are you sure....What version are you using..I just had a look at 2.45 and it's in there. Have a look in your arcadeos.cfg...

#Hide warnings
hidewarns=1

#show run command
showcommand=0

#auto disable non-working games
autodisable=1

#auto rotate games, left/right
autorotate=0


While I'm at it...You might also want to check the orientation that a game is set at in Arcadeos.

Make sure you have information set to full in the .cfg

#amount of information displayed by AOS
information=2

Now fire up arcadeos and look on the far right of the menu, next to each game you should see a H, R, L ,X or D.....This is the orientation..

-H