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Author Topic: whats the best neo geo frontend for cocktail cabinet  (Read 2920 times)

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grayxx

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whats the best neo geo frontend for cocktail cabinet
« on: October 11, 2005, 05:15:48 pm »
what would be the best front end to rn neo geo games in a cocktail cabinet?? all help much appreciated

youki

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Re: whats the best neo geo frontend for cocktail cabinet
« Reply #1 on: October 12, 2005, 03:30:52 am »
The best i don't know.

But Atomic can do that.  It has a coktail mode.   And lot of users use it in a coktail cab.

But i'm not sure that NEO GEO games have a coktail mode?
(i mean that the screen flip when the player changes)

Anyway, a guy from here did a interresting modification on MAME which allows to play games where player plays simultanualy on a coktail. So using that, it could be good.





JoyMonkey

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Re: whats the best neo geo frontend for cocktail cabinet
« Reply #2 on: October 12, 2005, 10:03:59 am »
Here's the original thread:
http://forum.arcadecontrols.com/index.php?topic=36605.0

here's the thread with the source:
http://forum.arcadecontrols.com/index.php?topic=38312.0

You'll need to compile a version of Mame with the extra source code, or ask one of the guys that already has one if they could be so kind to share a binary.


grayxx

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Re: whats the best neo geo frontend for cocktail cabinet
« Reply #3 on: October 12, 2005, 01:57:25 pm »
thanx guys for the reply, im not to bothered about the neo geo games fliping for 2 player as long as i can play them at my end of the cocktail cab, im mainly just wanting to play the odd neogeo game in mame if possible?? any ideas on how i can do this??
im using dos mame 0.80
« Last Edit: October 12, 2005, 03:53:52 pm by grayxx »

juggle50

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Re: whats the best neo geo frontend for cocktail cabinet
« Reply #4 on: October 12, 2005, 02:08:44 pm »
Joy Monkey,

would you be so kind as to share the binary?

JoyMonkey

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Re: whats the best neo geo frontend for cocktail cabinet
« Reply #5 on: October 12, 2005, 02:27:12 pm »
I would, but I don't have it, and I'm completely retarded at compiling my own builds.