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Author Topic: UnMAMEd games ported to consoles and emulated  (Read 5510 times)

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kinnunenjustin

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UnMAMEd games ported to consoles and emulated
« on: August 18, 2005, 05:59:21 pm »
I'd like to make a thread listing some of our favorite games that don't work (or work well) in MAME that were ported and playable by emulator or as PC games...

1. Tekken 3 - ePSXe...runs 100%
2. 18 Wheeler-works
    Silent Scope-works but scope is funky in the newest release
    Daytona USA (there's a PC version as well)
3.NFL Blitz, NBA Showtime, NBA Hoopz on ePSXe..all work for me
4. Golden Tee Golf and Tiger Woods PGA 2005 are the ultimate if ya got a trackball set up...(PC)

feel free to add

jelwell

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Re: UnMAMEd games ported to consoles and emulated
« Reply #1 on: August 19, 2005, 09:50:10 pm »
I think you are looking for NonMAME.

There's a larger list of *all* unMAMEd arcade games, but it doesn't list emulators/consoles/PC ports.
Joseph Elwell.

elvis

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Re: UnMAMEd games ported to consoles and emulated
« Reply #2 on: August 19, 2005, 10:32:09 pm »
For fighting fans, I heard that the Guilty Gear series all have PC versions now.

I'm glad to hear of software manufacturers remembering PC as a valid platform when porting fighter across.  Of all the genres, these seem to be the least common for arcade->PC conversions.  Arcade->console is another story of course.

Howard_Casto

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Re: UnMAMEd games ported to consoles and emulated
« Reply #3 on: August 20, 2005, 01:48:37 pm »
Actually fighting games have always been ported over to the pc... it's just up until the last few years, pc's weren't powerful enough to do a direct port (or perhaps I should say they didn't offer good enough gaming support).

 Remember that  the heyday of fighters was between 1991 and 1996, a time when computer games looked like crap.  In that time capcom released everything from sf1 to ssf2t on the pc... all of which were crappy ports.  Also In that time midway released all versions of mortal kombat on the pc... again all of which sucked.  Snk was a "broke assed"  company, they coudl barely afford to churn out the arcade games, which is they very reason that the neogeo home system was essentially the same, no added cost in porting.  All the vf games were released on the pc.  Namco couldn't port tekken because of an exclusive deal with sony.

So I'm not sure what you are talking about. 

If you are referring to 3d games in the last few years or so the answer to that one is simple.  To play a doa3+ or a mk eception on a pc.. it would have to be as powerful as the average pc required to play doom3 or battlefield 2.  Gaming companies are probably betting that people are far less willing to upgrade for their favorite fighter, especially considering the console controller is better for fighters and online play is becoming available on the consoles. 

Remember it wasn't until around 2000 that usb started becoming a standard and it wasn't until around 2k2-2k3  that cheap, "console-like" game controllers were available for the pc.  In other words, you couldn't physically play the games on the pc.  The mk and street fighter games wre hacked horribly to allow them to be playable with 4 buttons, which was the maximum number that the gameport allowed at the time.  And one on one... forget it, you'v already used up all your buttons with the first player.

Guilty Gear is a very unpopular 2d fighter.  They are only releasing the pc versions in Japan for the most part.  The reasoning behind the pc port is simple..... there isn't an arcade version and the series is an unknown so they are trying to pimp the name.  Mind you I like guilty gear, but I'm just saying. 


Conclusion:  Manufacturers tried to release pc ports of fighters for several years and for all their hard work they found that nobody wanted them in that form.  So they've pretty much gave up at this point. 


kevdave

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Re: UnMAMEd games ported to consoles and emulated
« Reply #4 on: August 20, 2005, 06:12:41 pm »
A lot of the Sega "arcade" type games were ported to PC from the saturn console in the mid late 90s, viruta on, Sonic R, Virtua Fighter (as already mentioned). From what I hear though getting these games to run on any NT or XP based platform has been causing a lot of problems. Personally I have been able to run all 3 of these games on my XP machine with little problem, just had to adjust XP settings for compatibility mode, and the fact I have the actual retail versions could be the difference.   :laugh:

elvis

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Re: UnMAMEd games ported to consoles and emulated
« Reply #5 on: August 20, 2005, 06:45:06 pm »
Actually fighting games have always been ported over to the pc... it's just up until the last few years, pc's weren't powerful enough to do a direct port (or perhaps I should say they didn't offer good enough gaming support).

 Remember that  the heyday of fighters was between 1991 and 1996, a time when computer games looked like crap.  In that time capcom released everything from sf1 to ssf2t on the pc..

So I'm not sure what you are talking about. 

The original post asked for PC ports of games NOT available in MAME.  "sf1 to ssf2t" are all available through MAME.  I'm fully aware of the older fighters that were ported across, but there's not point mentioning them when MAME (and RAINE, and Callus, and Kawaks) covers that just fine.  Let's try to stick to the topic at hand, and not wander off on a tangent.

The first capcom fighter NOT available in MAME is MvC2 on Naomi hardware (2000 release according to KLOV).  Or possibly SFA3 (I have a feeling some of the earlier SFA series saw PC ports, but as mentioned were unpopular).  PCs are plenty fast enough to do a port of these new games, even with the 3D graphics in the background.  But for all the reasons above, they'll never see the light of day on PC.

If those sorts of games are your cup of tea, you need to head to the console arena.  And why not?  Consoles are cheaper than PCs, have a longer shelf-life between upgrades, require less software maintenance, and (as mentioned) come with competant control interfaces.

Howard_Casto

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Re: UnMAMEd games ported to consoles and emulated
« Reply #6 on: August 21, 2005, 03:22:33 am »

The original post asked for PC ports of games NOT available in MAME.

elvis

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Re: UnMAMEd games ported to consoles and emulated
« Reply #7 on: August 21, 2005, 04:51:32 am »
Whatever dude.  Chill out.

kinnunenjustin

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Re: UnMAMEd games ported to consoles and emulated
« Reply #8 on: August 21, 2005, 08:12:57 am »
lol...thanks for the nonmame link (sadly it has no PSX or N64 listings) but I think it's prolly best if we let this thread die l0lz  :-[