Thought I'd share this one with you guys. I just read it on RGVAC and found it laughable. I know a lot of the folks on here have mame machines, regular cabs, or both, but I think we'll all find some humor in this one. Apparently it's from Synch magazine (I've never heard of it let alone read an issue of it).
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You don't want the Home-Arcade Hassle
Five reasons why owning a classic video game, like little ricky did on
silver spoons, is not worth it - by damon brown.
1: You don't have the space. The average arcade machine is 9 feet tall,
3 feet square at the base and weighs 250 pounds, while sit-down
(cocktail) machines and delux four-player titles are considerably
bigger and heavier. Also, classic coin-ops heat up quickly and need
space to breathe, not for the studio apartment, yo.
2: No they ain't cheap. Everyone wants to own a Ms. Pac-man, Frogger or
Dig Dug machine. Sellers know this and gouge buyers on the most popular
titles, which go for about $2,000 each. Lesser-known games cost half as
much, but do you really want to shell out for Popeye or Tron?
3: Shipping is a doozy. Buying an upright is one thing: getting it home
is another. Expect to pay at least $200 to ship a system to your
doorstep. But you could save some bash by picking up the machine at the
local airport. Hope you drive a truck.
4: What money-back gaurantee? Thanks to the demise of the local arcade,
thousands of mom-and-pop shops are unloading con-ops for cheap, but
these machines usually don't come with warranties, and good luck
finding replaccement parts for that monitor, joystick and backlit
marquee.
5; Sky-high electric bills. Arcade machines require loads of juice.
Expect your electric bill to triple. Of course you could always unplug
the coin-op when it's not in use, but that would delete your defender
high score.
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