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TOKN KB16 (Tiger-Heli's Testing Complete)
SirPeale:
--- Quote from: JoyMonkey on June 09, 2005, 07:54:32 am ---Wow! So basically, the only safe place to use one of these is in a cocktail or alternating upright with a 4-way stick and one fire button. How many emu-cabs have you seen like that?
--- End quote ---
*raises hand*
But even then the keyboard hack I used shared a common 'ground' with almost all other inputs. But then, when your only inputs are left, right, fire, p1 start and p2 start, you don't need a lot.
jjd:
1) I'm not Mattp, just a lurker coming out of the shadows.
2) I'm definitely not questioning your results. I'm just curious about the hookup. I'll connect it as shown on the Tokn wiring diagrams and test it that way. From what you got and my 'playing' with the PCB, I'm fairly certain that we will get the same results. I just like to try everything before making up my mind.
3) I think I paid $23 for the encoder with $7 shipping, so total cost was $30. My idea was to make a CP that was easily swappable. Basically my plan is to put the KB32 in the base of the CP box and wire all the controls on the CP lid. Swapping out CPs becomes as simple as opening the lid and removing the floppy cables from the KB32. To swap CPs, put the new CP on the CP box and plug in the new floppy cables. I also had a spare PS/2 keyboard laying around, so the passthrough was a nice feature. I hope it works.
Frankly, if I had known the Eco Keywiz2 came in a no-solder version I probably would have purchased that. The groovygamegear website doesn't list it, at least not that I can find easily. Hindsight being 20/20, I probably should have gone with a minipac from Ultimarc. Ah well.
4) I will use Ghostkey or Keyscan in my testing.
5) I really hope that Mattp adds some input here. I have been impressed with the service that I have received so far. But if it turns out that the statements made in Tokn's official documentation and communications here are false, then we have a major problem.
Chris:
--- Quote from: jjd on June 09, 2005, 09:55:06 am ---1) I'm not Mattp, just a lurker coming out of the shadows.
--- End quote ---
KenToad:
--- Quote from: jjd on June 09, 2005, 09:55:06 am ---1) I'm not Mattp, just a lurker coming out of the shadows.
2) I'm definitely not questioning your results. I'm just curious about the hookup. I'll connect it as shown on the Tokn wiring diagrams and test it that way. From what you got and my 'playing' with the PCB, I'm fairly certain that we will get the same results. I just like to try everything before making up my mind.
3) I think I paid $23 for the encoder with $7 shipping, so total cost was $30. My idea was to make a CP that was easily swappable. Basically my plan is to put the KB32 in the base of the CP box and wire all the controls on the CP lid. Swapping out CPs becomes as simple as opening the lid and removing the floppy cables from the KB32. To swap CPs, put the new CP on the CP box and plug in the new floppy cables. I also had a spare PS/2 keyboard laying around, so the passthrough was a nice feature. I hope it works.
Frankly, if I had known the Eco Keywiz2 came in a no-solder version I probably would have purchased that. The groovygamegear website doesn't list it, at least not that I can find easily. Hindsight being 20/20, I probably should have gone with a minipac from Ultimarc. Ah well.
4) I will use Ghostkey or Keyscan in my testing.
5) I really hope that Mattp adds some input here. I have been impressed with the service that I have received so far. But if it turns out that the statements made in Tokn's official documentation and communications here are false, then we have a major problem.
--- End quote ---
Yeah, that sucks to have to make your first two postings on the forum about such a disappointing piece of hardware and a scandal to boot. I feel for you, man. I also had the same feeling as Tiger-Heli that you might be Mattp in disguise. It just seemed so well-timed to chime in with a post that keeps the damning of this encoder in the air for a few moments longer. Also, as we all know, it's so easy to pretend to be someone you're not on a message board, like if you're defending someone despite all apparent evidence and against the evidence of some of the wisest and most active members. Anyway, let us know how it turns out and post your project in the Project Announcements. Welcome and good luck.
Cheers,
KenToad
Tiger-Heli:
--- Quote from: Peale on June 09, 2005, 09:54:39 am ---
--- Quote from: JoyMonkey on June 09, 2005, 07:54:32 am ---Wow! So basically, the only safe place to use one of these is in a cocktail or alternating upright with a 4-way stick and one fire button. How many emu-cabs have you seen like that?
--- End quote ---
*raises hand*
--- End quote ---
Now who's improperly using the <me> tag. :police:
--- Quote ---But even then the keyboard hack I used shared a common 'ground' with almost all other inputs. But then, when your only inputs are left, right, fire, p1 start and p2 start, you don't need a lot.
--- End quote ---
Common ground is not an issue (although that is a sure way to avoid ghosting.). And yes, if you only have 5 inputs and only play 5 input games, ghost keys that are generated don't matter much.
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