Hello,
I'm experiencing some weirdness with my cab, which has an ArcadeVGA card installed. When using DirectDraw and MAME, the color palette is wrong. The wings of the green Galaga flagships appear blue, but the white and red look okay. When DirectDraw is turned off with -nodd, the colors appear good but the aspect ratio is all wrong. There's probably a performance hit as well. Colors are fine in front end applications and in the Windows desktop. My DirectX install was the latest (9.0c)
Daphne appears to run okay. Zinc runs okay using the OpenGL renderer, but hangs with the Direct3D renderer.
I just did a soft reinstall of Windows XP Pro and the problem remains the same.
Anyone experienced this? Is there any way to selectively fix just DirectDraw?
Regards,
Buddabing