Markrvp - That's pretty cool. I didn't know Mame32 could look that good, but compare it to the MameWah shot in this thread
http://forum.arcadecontrols.com/index.php/topic,30538.0.html and see how tightly Mamewah integrates with the rest of the cabinet, and you'll see why it's so popular. Of course knievel (sp?) did such an awesome job with the whole cab (one of my new favorites) that it just goes along with it.
thats more of what im looking for. i tried to add a background but it doesnt do anything, all it does is put the bitmap file into the background folder but doesnt show any effect on mame itself. i have snaps for my fav games they show up fine. i tried to edit icons with PSP but its would not let me.
thanx for all the help, im very graitful.
I wasn't able to add a background either, but I don't use MAME32.
You shouldn't need to edit the icons - Get them from either the MAME32 artwork site
http://www.classicgaming.com/mame32qa/down.htm, or Mamu's site (
http://www.mameworld.net/icons/) But I can't get that to work either.
If you WANT to edit the icons, try the following:
Icon Conversion
Formati 11 (freeware) -
http://jansfreeware.com/. I picked this program because it is freeware and can convert Icons to .gif format with transparency and vice-versa. The program only allows saving in 32x32 pixels and 16 or 256 colors maximum, but this is fine for use with Emu Loader.
HINT: You will get much better results if you scale your image to 32x32 in another image editor and only use Formati to convert the final image to an Icon.
Irfanview (Freeware) -
http://www.irfanview.com is a more fully featured graphics program and will save to .ico format, but it does not handle transparency. However, Irfanview is not locked to the 32x32 pixel image size and is the preferred program if you are not using transparency in your images.
Microangelo ($40) -
http://www.impactsoft.com/. If you don't mind the price, this is a very simple to use and powerful icon creation/manipulation/conversion program. The program supports features such as coloring individual pixels (including coloring with transparency), a preview window, icon size and color-depth selection, a color palette display, a color finder, image rotation, item selection, image flipping, and exporting and importing images from .ico to .gif formats.