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Author Topic: N64 emu questions  (Read 4125 times)

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RoboG2

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N64 emu questions
« on: April 12, 2005, 07:12:38 pm »
Couple questions:
  Are there any reasonable replacements for the Adaptoid and do any support rumble functions?
  If I decide to use a usb gamepad for n64 emu, what is "the best"/your favorite usb gamepad for this?
  Are there any games that require every single button the the n64 gamepad?


 

JCKnife

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Re: N64 emu questions
« Reply #1 on: April 15, 2005, 08:04:11 am »
I got an e-mail from ZTNet Store yesterday saying the Adaptoid is back in stock.

This comes two days after I bought two on e-bay for more than $100 each.

Imagine how thrilled I am. And yet, here I am sharing the information with you. What a nice guy.  ::)

SOAPboy

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Re: N64 emu questions
« Reply #2 on: April 15, 2005, 08:33:23 am »

JCKnife

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Re: N64 emu questions
« Reply #3 on: April 15, 2005, 08:54:44 am »
Not nearly enough buttons on an x-box pad to play some N64 games, though.

Geek Trivia: "dongle" is named for it's inventor: Don Gull.

SOAPboy

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Re: N64 emu questions
« Reply #4 on: April 15, 2005, 09:05:51 am »
Not nearly enough buttons on an x-box pad to play some N64 games, though.

Geek Trivia: "dongle" is named for it's inventor: Don Gull.

erm.. how so..





You would be 1 short, which can be remapped to either of the analog pushbuttons.. or the back button.. ect ect..


JCKnife

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Re: N64 emu questions
« Reply #5 on: April 15, 2005, 09:14:52 am »
Okay, you got me: I was forgetting the existance of the Black and White buttons. Also, honestly, I forgot it has a d-pad.

Since I built my cab I haven't played xbox or any console.  ;D
I've had GT4 for about a month now and it's still in the wrapper.

SOAPboy

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Re: N64 emu questions
« Reply #6 on: April 15, 2005, 09:25:16 am »
Okay, you got me: I was forgetting the existance of the Black and White buttons. Also, honestly, I forgot it has a d-pad.

Since I built my cab I haven't played xbox or any console.

JCKnife

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Re: N64 emu questions
« Reply #7 on: April 15, 2005, 09:59:22 am »
i havent tried the whole N64 thing, but im gonna give it a try here this weekend i think.. yay for microsoft using USB.. ^_^

The new version of Project64 (1.6) is awesome.

SOAPboy

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Re: N64 emu questions
« Reply #8 on: April 15, 2005, 10:50:44 am »
i havent tried the whole N64 thing, but im gonna give it a try here this weekend i think.. yay for microsoft using USB.. ^_^

The new version of Project64 (1.6) is awesome.
Grabbed it..

Just realized something kick ass.. the Right analog on the xbox controlelr, can be mapped to the C buttons.. Turok, 007, all in style.. ownage..
 

RoboG2

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Re: N64 emu questions
« Reply #9 on: April 15, 2005, 02:49:33 pm »
Thanks for all the replies.  And for N64 games, the left trigger is almost never used in a game.  In fact, there are none that I remember using it.

Tahnok

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Re: N64 emu questions
« Reply #10 on: April 15, 2005, 05:19:37 pm »
I use an Xbox controller for N64, it works quite well. I tried using a gamecube controller (since the button layout is closer) and couldn't get it to work right! The analog stick didn't have enough range towards the front (very odd).

For the xbox controller, I suggest A for A, X for B, Y for Z and the right analog stick for the C-buttons (as mentioned).
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JCKnife

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Re: N64 emu questions
« Reply #11 on: April 18, 2005, 07:51:13 am »
Wow, I got my adaptoids hooked in then realized I can use my CP controls for players 3 and 4. Obviously won't work for games that need analog like Goldeneye but I can have 4-player Mario Kart with ease! Cool!