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Author Topic: ATOMIC FRONT END 0.12 On line!  (Read 1477 times)

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youki

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ATOMIC FRONT END 0.12 On line!
« on: April 04, 2005, 06:37:45 pm »
the new version Atomic Fe , the Front End Multi-emulator optimised for Arcade Cabinet is now on line.

News of this 0.12 version are :

- Multiconfiguration Wizard!
« Last Edit: April 04, 2005, 06:43:42 pm by youki »

gonzobrian

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #1 on: April 04, 2005, 07:57:20 pm »
"- Multiconfiguration Wizard!  (to help you to sort your roms in few click)
- Support for Spinner , TrackBall and Mouse
- Random play of MP3 in screensaver mode on a JukeBox configuration"

You Rock!  Can't wait to give it a go this weekend.

vibez

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #2 on: April 05, 2005, 07:57:50 am »
looks interesting. Quick question.

How do I generate a list of games based on the version of mame i'm using. I'm a bit sceptical about using the lists supplied in the metedata folder & would rather use my own list generated from mame's built in function. Also does atomic-FE support the official catver.ini for categorising the games?

youki

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #3 on: April 05, 2005, 08:23:05 am »
You can use your Own Ini file to generate GameList.

File which are on the Metadata folder are standard files i found on the web. You can update it simply by replacing it.

Ini files provided with the 0.12 are at the 0.94 level. (almost all).

the Multiconfig allows you to select an "external "ini file , if you don't want replace the ones in the folder.

Atomic can support any .INI file as far as the structure of the file is like that :

[CATEGORYNAME1]
ROMNAME1
ROMNAME2
...

[CATEGORYNAME2]
ROMNAME3
ROMNAME4
...

etc...

So i just check it does not include CatVer.ini

But you can update metadata folder for more recent version of mame , but downloading ini file from :

http://www.mameworld.net/catlist/

These file are supported by Atomic for Instance :

http://www.mameworld.net/catlist/files/cat32.zip
http://www.mameworld.net/catlist/files/deluxe32.zip

Unzip them in the metadata folder and your Metadata will be at 0.95 level.

If , for instance,  you use MAME 0.90  and if metadata are at the 0.95 , there is no problem.

If you use a Mame 0.96 with metadata 0.95  , there is no real problem, except that than you generate your list , new Roms supported by 0.96  will be ignored while sorting.

You don't need to regenerate a a GAME LIST when you add a rom to your rom folder. Atomic manages Dynamic GAME LIST .

ex : if you build a game list with :   PACMAN , POPEYE, PHOENIX   , and you don't have the PHOENIX rom.   It is not a problem,  Atomic will display only PACMAN and POPEYE.

And if later you copy PHOENIX in your rom folder ,  PHOENIX will appear in your list without changing anything.

I hope it clarifies some point for you.



















screaming

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #4 on: April 05, 2005, 09:15:14 am »
  Honestly, I really dig the animation features of AtomicFE.

  I like so far what you've done with the animation, but I'm looking more in the lines of  a flames animation or pulsing glowing ball or something..  I don't see a way you could do that with the current animation engine.  Am I missing something?

  If I could make an arbitrary animated GIF or MNG as a background though, that would be the clincher for me.  I think that would solve my problem, as long as an animated image would perform well (without tearing, etc).

-sab

youki

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #5 on: April 05, 2005, 09:25:36 am »
I plan to support Animated Gif and AVI background.  I don't think i will support Mng now. I try to avoid to use some freeware library and source code.  I do all myself, and try to using most "standard" thing i can find in windows. I have nothing agains mng , but just no time to do that.  :(

I plan to later to integrate some nice effect  like Flames animation or pulsing glowing ball etc... and effect we could find in 90's demo on Amiga or Atari St.  But for no the animation engine is very basic and not really optimized.   i have lot of others (good, i think) idea... just not enough time.    If somebody could give me a donation of about 10 Millions $ , i could stop to work and be concatrated at full time on my Front End!  ;)

Anyway, thanks for your interrest for my Front End!  :)




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Re: ATOMIC FRONT END 0.12 On line!
« Reply #6 on: April 05, 2005, 11:21:51 am »
This looks good, I'll try and set it up again on my cab this weekend.

vibez

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #7 on: April 05, 2005, 01:27:48 pm »
thanks for explaining the options youki. I know these skins are not made by you, but would it be possible for you to re-size these skins to 368x240

http://www.atomicfe.com/Downloads/Layouts/mlcampbe_1024x768.zip
http://www.atomicfe.com/Downloads/Layouts/nussss7_640x480.zip

I did try myself but I really could not figure out the skinning tool

I really like this front end

youki

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #8 on: April 06, 2005, 03:14:00 am »
Vibez,  Do you know you don't need to resize skin to use it in a different resolution than the original one.  Atomic does that for you "on fly".

Select the skin you want in AtomicManager.  Then choose on the "general" Tab  a resolution of : 368x240 .  Save and exit.  It should work.

If this solution is no good for you.  I will resize them for you.


vibez

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #9 on: April 06, 2005, 03:24:37 am »
youki I did try that but the fonts are really had to read. If you do get some spare time & really don't mind, could you re-size them for me  :angel: :angel: :angel:

youki

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #10 on: April 06, 2005, 03:57:06 am »
Ok, i will try to do that for you. May be next week.


vibez

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Re: ATOMIC FRONT END 0.12 On line!
« Reply #11 on: April 06, 2005, 12:03:47 pm »
cheers bro