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Author Topic: lzmame no longer needed?  (Read 1318 times)

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SirPoonga

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lzmame no longer needed?
« on: November 13, 2002, 03:51:21 pm »
Well, it looks like the mame devs took HC's suggestion on the work we did to disable the "press any key to continue" if the rom set has a bad rom.  lzmame is no longer needed with .62:)

BTW, so you are not confised, this is NOT the OK screens.  run 64street sometime with .61.  You will see it asks you to press any key as the roms are loading.  This will crash a FE if the FE hides the cmd prompt.

Any other sets like 64street?  Anyone else run .63 without having to press any key?

Here' my mame output.  Note it says press any key but  didn't have to:)


C:\mame>mamepp 64street
OK.
parsing megasys1.ini...N/A
parsing 64street.ini...N/A
Using DirectInput 5
Keyboards=1  Mice=1  Joysticks=1 Lightguns=1
prom         NO GOOD DUMP KNOWN
WARNING: the game might not run correctly.
Press any key to continue
trying to parse ctrlr file windows.ini
Mouse support enabled
Joystick support enabled
Keyboards=1  Mice=1  Joysticks=1
Hardware stretching supported
Best mode = 800x600x16 @ default Hz
Primary surface created: 800x600x16 (R=0000f800 G=000007e0 B=0000001f)
Blit surface created: 274x226x16 (R=0000f800 G=000007e0 B=0000001f)
Primary buffer: 44100 Hz, 16 bits, 2 channels
MMX supported