Hi there! I started writing a short answer and ended up writing a semi tutorial on skins and game artwork file handling. Hope this will help other newbies as well. Enjoy.
Where Do I Put My Skins Folder?Inside the folder where you extracted Dragon King you will find a sub-folder named "themes". Open this and create your skins folder there. If you want each emulator in Dragon King to use their own skins then the skins folder name has to be the same as the name you gave to the value "caption" for the virtual directory you created. For example, if your dirs.ini file has an entry like this:
[path]
logo=
caption=nintendo
useclones=0
searchstrings:5=NES
[/path]
Then your skin folder name has to be "nintendo" (without the quotes). Your emulator configuration file (in the cfgs folder) has to named "nintendo.cfg".
How to Make Your Skins Display Game-Related ArtworkDragon King uses the same directory structure as in mame for artwork files. MAME has the following directory names:
- snap - for screenshots of the games
- titles - for screenshort of the title screens
- flyers - for scans of promotional flyers
- cabinets - for photos of the arcade cabinet
- marquees - for pics of the rectangular marquee found at the top of the cabinet
There is another for shots of the artwork surrounding the joysticks and the monitor bezels, don't remember the names right now.
Dragon King automatically searches for these directory names under the artwork directory you specify. This can be found at the value "Primary Artwork Dir" in the dirs.ini file. You do not need to insert a path for each for the artwork folders. Only type the base folder where your game artwork is contained.
For example: Let's suppose you have a directory called "C:\artwork\nes\". This directory will hold boxscans, cartscans, screen and title shots of your roms. First thing you got to do is create subfolders in the nes dir so that the structure looks similar to this:
c:\artwork\nes