Probably around 0.55 - 0.60 or so.
Probably the reason no-one else replied is -
It really isn't a matter of speed tweaks were built in. It's a matter of four things:
A couple of years ago, the devs were just starting to emulate the hardware. They took some shortcuts/hacks to make the display work, but it wasn't really accurate (but most users wouldn't be able to tell). Later, they learned more about how the real games worked and revised the code to be more accurate, at the expense of speed.
A couple of years ago, the devs were working on Thunderbird 1.4 Ghz Processors, now they're using Pentium 4, 3.4 Ghz's, so a little performance slowdown was considered acceptable.
A decision was made to optimize the code for newer games, so MK might have gotten faster, and PacMan probably slowed down.
Finally, as each version of MAME adds new games, the whole program slows down slightly due to software bloat.