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Author Topic: johnny5 and dk  (Read 850 times)

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lucindrea

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johnny5 and dk
« on: November 07, 2004, 09:28:32 am »


i've been trying to get dragon king and johnny5 to work like this

dk launches normaly
i chose a game and hit select
johnny5 launches and shows the buttons
i exit johnny5 ( BTW , mapable exit key would be nice )
the game i chose launches
exit game and back into DK

what happens is that johnny5 launches , then goes back to dk ... this is if i run johnny5 as the exe in the cfg .. this is expected as i didnt expect johnny5 to launch mame ... but i know it works and looks good ...

now i know i could probly write out batch file to run the emu ( right now just trying to get mame to work )

now according to the docs , shellmode should launch the app between running dk and the emu , but it's not ( getting a error code .. err .. 53? .. file not found ) ... reading the docs i'm expecting that changing this

CommunicationMode=-1
CommunicationAppPath=d:\pathtoviewer\
communicationAppEXE=johnny5.exe
DataToSend= %#0

Howard_Casto

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Re:johnny5 and dk
« Reply #1 on: November 07, 2004, 05:30:32 pm »
You are confused regardless.  The communication option sends the data (or in this case launches the url) when the gamelist is moved to another game, not before a game is launched.  

Of course I'm assuming you replaced "e:\pathtoviewer\" with the actual path to johnny 5.  ;)


lucindrea

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Re:johnny5 and dk
« Reply #2 on: November 07, 2004, 07:56:45 pm »


Of course I'm assuming you replaced "e:\pathtoviewer\" with the actual path to johnny 5.  ;)



ya ( it's in my mame dir acctully )  .. hitting "p" does bring up johnny5 with the correct keys for that game , and useing a batch like mentioned before works .. well sort of ...  their are errors , but i think that has more to do with me playing with u64 , it crashing , and me not rebooting the machine before playing with johnny5 ...

i'll just map out a key to bring up johnny5 , although i still think esc needs to be changed in johnny , acctully .. i should just  re-map the dk key anyway to prevent double keystroks from exiting a game then dk ( dk is that users shell so they stuck with a blank desktop if that happens )