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Author Topic: MAMEWAH v1.5 Released (at last)!  (Read 22288 times)

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simplygriff

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #40 on: September 09, 2004, 02:44:06 pm »
Don't know if I missed it but is there a way to have the list start over when it hits the bottom?  SO you could spin the trackball and it would just keep going?  I know there was talks about this back when you were asking people what they wanted.
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #41 on: September 09, 2004, 03:01:42 pm »
I think that's wrap_list 1 in the mamewah.ini

simplygriff

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #42 on: September 09, 2004, 03:13:10 pm »
Ah.  So I did miss it.  Cool!
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #43 on: September 09, 2004, 04:48:18 pm »
This is what it says:

 RUN-TIME ERROR '-2005401480 (88780078)':

                       AUTOMATION ERROR
             

I have been trying to setup mamewah 1.5 all night. I got it running. But  i turned off my computer to take a break and when i turned it on again i got an error message. It said "run time error" with a bunch of numbers after it. And on the bottom it said "Automation error". Anybody know what wrong? I"m using win98 and the latest version of command line mame.

Without saying what 'bunch of numbers' you saw I can't give you an answer...some more info like when the error occurred would help too.

tapnout

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #44 on: September 09, 2004, 04:51:45 pm »
Oh forgot to say that this happens when i try starting mamewah. I can't even get into the program itself.

froggerman

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #45 on: September 09, 2004, 11:44:13 pm »
Any chance you could explain how to use the new LCD option in version 1.5? Do we have to generate a list? What is the lcd_fe_text option used for.

I apologize if I missed this documentation.

Cheers.

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #46 on: September 10, 2004, 06:07:53 am »
Oh forgot to say that this happens when i try starting mamewah. I can't even get into the program itself.

Did you install the system files (system.zip at my site)?

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #47 on: September 10, 2004, 06:17:04 am »
Any chance you could explain how to use the new LCD option in version 1.5? Do we have to generate a list? What is the lcd_fe_text option used for.

I apologize if I missed this documentation.

No problem, I was hoping someone would ask (I haven't tested it due to a lack of LCD screen).

In mamewah.ini, edit these settings:

lcd_com_port (place your serial (COM) port no. here)
lcd_settings (place settings here*)

* baud rate (110/300/600/1200/2400/9600/14400/28800/38400/56000/128000/256000), parity ([e]ven,
  • dd, [n]one, [m]ark, pace), data bits (4-8), stop bits (1, 1.5, 2) - eg 9600,n,8,1 (this will vary depending on your screen etc.)


In your emuname.ini (eg mame.ini):

lcd_display_file_path (place your lcd file path here*)
lcd_fe_text (text to display while in the FE, eg 'MAME - Multiple Arcade Machine Emulator')      

* This is the location of your LCD files; basically text files (with .lcd extension) for each game, containing text you wish to be displayed when the game is launched (& any additional characters required by the screen for carriage return etc.)

eg puckman.lcd:

PuckMan - 4-way joystick

Making the .lcd files is down to you...I know some of you guys were working on an app. to create these files using a combo of controls.dat and mame -listinfo information.  I'll try and find the thread...

When in the FE, the lcd_fe_text for the selected emulator will be displayed on the lcd screen.  When you launch a game, the corresponding .lcd file will be read and the contents sent to the screen via com port lcd_com_port.  Quitting the game will reset the lcd to lcd_fe_text.

If anyone has an lcd screen, please test it for me - I'd like to know if it works  ::)
« Last Edit: September 10, 2004, 06:20:17 am by Minwah »

tapnout

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #48 on: September 10, 2004, 07:23:22 am »
Oh forgot to say that this happens when i try starting mamewah. I can't even get into the program itself.

I downloaded the system files and installed system.bat. It worked the first time i tried to play with mamewah, but after shutting down and powering up again ive been getting that error message and not being able to enter mamewah at all.

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #49 on: September 10, 2004, 08:42:21 am »
I downloaded the system files and installed system.bat. It worked the first time i tried to play with mamewah, but after shutting down and powering up again ive been getting that error message and not being able to enter mamewah at all.

Try systematically removing things from your mamewah.ini or emuname.ini.  What I mean by this is lets say it could be an image causing the problem, so delete eg your 'Artwork #1 Path'.  Maybe a movie is causing the problem so remove your movie path, etc...

Sorry I can't be more specific, but those Automation Errors are b@stards - they don't give me much to go on...

tapnout

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #50 on: September 10, 2004, 09:23:04 am »
I downloaded the system files and installed system.bat. It worked the first time i tried to play with mamewah, but after shutting down and powering up again ive been getting that error message and not being able to enter mamewah at all.

Try systematically removing things from your mamewah.ini or emuname.ini.  What I mean by this is lets say it could be an image causing the problem, so delete eg your 'Artwork #1 Path'.  Maybe a movie is causing the problem so remove your movie path, etc...

Sorry I can't be more specific, but those Automation Errors are b@stards - they don't give me much to go on...

OK this is wierd. But it works again. The only thing i did is switch CP's that i was using. It works when i use my IPAC4 with my newly built CP. But when i use it with my x-arcade it does that error thing. Anyway i'm not to worried about it now since the x-arcade was a temp CP anyway. Thanks for everyones help

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #51 on: September 10, 2004, 11:11:03 am »
OK this is wierd. But it works again. The only thing i did is switch CP's that i was using. It works when i use my IPAC4 with my newly built CP. But when i use it with my x-arcade it does that error thing. Anyway i'm not to worried about it now since the x-arcade was a temp CP anyway. Thanks for everyones help

That is wierd...I can't think why that would make a difference to be honest (as far as your PC's concerned the X-arcade and IPAC are just keyboards).

I think I have seen this error occasionally if MW tries to display a PNG which is bad (or any image for that matter).  It is possible that by co-incidence you just haven't selected the game with the problem file...kindof a guess but let me know if it happens again...

wj2k3

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #52 on: September 10, 2004, 02:11:11 pm »
Minwah,

I am not getting a "choice" when I shut down MameWah.  Tried "shutdown" too.  It just closes to Windows.

Maybe I have something else weird going on. Does this work for you?

Everything else is working great so far.  Awesome Job!  Have not had a chance to use the movie features, but will in the near future.

Also,  did not relize that you added support for LCDs.  I have one at home and will hook it up and try it out.

Again, Great Job!

wj2k3

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #53 on: September 10, 2004, 03:09:58 pm »
Minwah,

I am not getting a "choice" when I shut down MameWah.  Tried "shutdown" too.  It just closes to Windows.

Maybe I have something else weird going on. Does this work for you?

Everything else is working great so far.  Awesome Job!  Have not had a chance to use the movie features, but will in the near future.

Also,  did not relize that you added support for LCDs.  I have one at home and will hook it up and try it out.

Are you exiting with Escape?  The 'exit_action' only applies when exiting using the menu.  To alter the exit action when using the exit key, look in \mamewah\ctrlr\default.ini, and alter this section accordingly:

EXIT_WITH_CHOICE      
EXIT_TO_WINDOWS         "DIK_ESCAPE"
EXIT_AND_REBOOT      
EXIT_AND_SHUTDOWN


Let me know how you get on with the LCD stuff :)

tapnout

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #54 on: September 10, 2004, 03:17:21 pm »
congrats on finally making a mamewah version with 27 numbers after the decimal point  ;D....but anyway, i installed it on my pc (not the cab, but just a regular pc with xp on it) and i tried to run it but got an error (at work so cant pull it up right now) and then i lost my task bar at the bottom of the screen.  it just disappeared.  i could hit the windows button on my keyboard to bring up the start menu, but thats it.  i just logged off and then logged back on, and it was there again.  anyway, i have service pack 2 installed....does it not work with sp2?  just curious.  im not going to install it on my cab until thats all worked out though ::)

I have the exact problem using XP without sp2.  The error is "runtime error 339  mscomm32.ocx or one of it's dependencies not correctly registered a file is missing or invalid".  I found that particular file on the net and copied it to my system folder to no avail.  I tried it on my computer at work and had the same issue, so now I am sitting here without a taskbar.

I had that same problem also. I downloaded the system flies from the mamewah site. Installed the system.bat file and it fixed that problem.

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #55 on: September 10, 2004, 05:55:55 pm »
Does anyone else's screen turn gray for a split-second when cycling between 2 emu's that have different layouts?

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #56 on: September 11, 2004, 01:24:26 am »
Added ability to 'filter' lists with no filters available, in order to remove (clone) [rom info] - just hit 'Generate Custom List using Filters' to apply it

How does this feature work? I've tried creating a list with clone info on, deleting its .ftr file, changing display_clone_info to '0', and then going to Options > Games List Options > Generate Filtered List, but it doesn't have the desired effect.


Am I misunderstanding the point of this feature, or is it there to remove the clone info from an already-customized list?

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #57 on: September 11, 2004, 09:15:17 am »
Does anyone else's screen turn gray for a split-second when cycling between 2 emu's that have different layouts?

I'll have a look into this...

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #58 on: September 11, 2004, 09:18:53 am »
How does this feature work? I've tried creating a list with clone info on, deleting its .ftr file, changing display_clone_info to '0', and then going to Options > Games List Options > Generate Filtered List, but it doesn't have the desired effect.

Am I misunderstanding the point of this feature, or is it there to remove the clone info from an already-customized list?

Is this for MAME or another emulator?  display_clone_info should be on 0.  For MAME, since there *are* filters available, you need to alter one (eg the clone filter) then back out.  If you don't actually want to filter out any games then just cycle a filter around to what it was originally.  For non-MAME emu's, you should just be able to just hit 'Generate Filtered List...' and it should filter off the bracketed stuff.

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #59 on: September 11, 2004, 11:28:53 am »
Awesome new version minwah!!

How do you enable mouse input in MAMEWAH to scroll the games list?  My trackball and spinner both aren't working...

Also, are layout files from the previous version still compatible with this version?

simplygriff

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #60 on: September 11, 2004, 01:14:33 pm »
Look in the mamewah.ini file.  Near the bottom change the input by mouse from 0 to 1.
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #61 on: September 11, 2004, 01:35:37 pm »
I don't have anything like that in my mamewah.ini file.  I've installed the new version of MAMEWAH clean so I know this isn't a problem being caused by an older version...

I've also tried adding:   "input_by_mouse                 1" to my mamewah.ini file but that didn't work either.

I've attached my mamewah.ini if you want to take a look...

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #62 on: September 11, 2004, 01:50:28 pm »
How does this feature work? I've tried creating a list with clone info on, deleting its .ftr file, changing display_clone_info to '0', and then going to Options > Games List Options > Generate Filtered List, but it doesn't have the desired effect.

Am I misunderstanding the point of this feature, or is it there to remove the clone info from an already-customized list?

Is this for MAME or another emulator?  display_clone_info should be on 0.  For MAME, since there *are* filters available, you need to alter one (eg the clone filter) then back out.  If you don't actually want to filter out any games then just cycle a filter around to what it was originally.  For non-MAME emu's, you should just be able to just hit 'Generate Filtered List...' and it should filter off the bracketed stuff.

It's for MAME, and I'm trying to go through all of my games and add them individually, so that US-regioned clones (when possible) are the only ones listed for their respective game. I'm doing this because these games would often be filtered out due to their non-parent status.

The difficulty is that while in MW 0.97, adding a game from the main list to a custom list would also remove the clone info, that data is retained in the new version (regardless of whether or not display_clone_info is on.) Because of this, I've reversed the process---rather than adding games while browsing the main list, I'm creating a filtered list and then deleting all of the unwanted games. I want to display the clone info initially to help with the pruning, and then remove it once the list is finished.

When I try cycling a filter option to its original value, it just reloads all of the games that meet the criteria, even if I had deleted them from the list earlier.

In the next version, would it be possible to allow for clone data to be stripped from a game's title when it is added individually to a list with display_clone_info turned off?
« Last Edit: September 11, 2004, 01:52:17 pm by Abobo »

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #63 on: September 11, 2004, 05:23:00 pm »
input options are in the ctrl folder.  there is a default.ini file in there with all the input options... mouse, lightgun, etc.

Change those to 1, save and you'll be set to go.
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #64 on: September 11, 2004, 06:43:24 pm »
Quick question Minwah. I may be overlooking this, but where do you specify in which order you want your emulators to appear in? Thanks

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #65 on: September 12, 2004, 11:12:07 am »
input options are in the ctrl folder.  there is a default.ini file in there with all the input options... mouse, lightgun, etc.
Thanks!  That worked perfectly.

One more (and last..) question:  When I "Generate Games List", I seem to be getting games I don't even have.  When I go to play them I see the DOS box popup for a split-second and I can see a bunch of "NOT FOUND" messages, then it returns me to MAMEWAH.

Am I doing something wrong?  I'm using the defaults in the new version of mamewah...

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #66 on: September 12, 2004, 02:14:10 pm »
In the next version, would it be possible to allow for clone data to be stripped from a game's title when it is added individually to a list with display_clone_info turned off?

Yeah I'll try to add that - guess I overlooked that before...

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #67 on: September 12, 2004, 02:15:11 pm »
Quick question Minwah. I may be overlooking this, but where do you specify in which order you want your emulators to appear in? Thanks

See Reply #18 of this very thread ;)

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #68 on: September 12, 2004, 02:17:38 pm »
One more (and last..) question:  When I "Generate Games List", I seem to be getting games I don't even have.  When I go to play them I see the DOS box popup for a split-second and I can see a bunch of "NOT FOUND" messages, then it returns me to MAMEWAH.

Maybe you have the rom zips, but some aren't up to date for the MAME version you're using?  Double-check your list_generation_method is 'rom_folder_vs_listxml' also...

sofakng

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #69 on: September 12, 2004, 08:39:50 pm »
You were right... I have a ton of .zip files that have missing roms.... Because of this they are showing in the games list but they are broken...

Now all I need is to figure out ClrMamePro... :)

Thanks for the help!

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #70 on: September 12, 2004, 10:04:57 pm »
Yep, everytime I think I'm out of questions I come up with another one...

This time I'm trying to get my PC games to work.  (more specifically, Guilty Gear XX Reload, Pro Pinball Timeshock, and Pro Pinball Big Race USA)

I've created "Pinball.ini" in the ini folder.  I've editted the following lines:

rom_path                                  C:\Emulators\MAMEWAH\links\Pinball
rom_extension                             lnk
list_generation_method                    rom_folder
emulator_executable                       PC

I've created shortcuts (.LNK) files in the above directory.  

When I load MAMEWAH, I can select my new emulator called "Pinball" but there are no games listed.  When I go to the Games List Options, I have the option to "Generate Filtered List" (instead of "Generate Games List"), but when I select that I don't see ANY of my .LNK files.

What am I doing wrong?


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Re:MAMEWAH v1.5 Released (at last)!
« Reply #71 on: September 13, 2004, 12:08:12 am »
Shoud I use the new version of Mamewah if I use a older version of Mame (55)?

Minwah

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #72 on: September 13, 2004, 05:14:09 am »
When I load MAMEWAH, I can select my new emulator called "Pinball" but there are no games listed.  When I go to the Games List Options, I have the option to "Generate Filtered List" (instead of "Generate Games List"), but when I select that I don't see ANY of my .LNK files.

Somehow you have selected a custom list...you need the main list, so make sure you have a pinball-0.ini.

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #73 on: September 13, 2004, 05:15:05 am »
Shoud I use the new version of Mamewah if I use a older version of Mame (55)?

Yes, but you'll need to change the list_generation_method for MAME to 'rom_folder_vs_listinfo'.

Onji

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #74 on: September 13, 2004, 09:12:35 am »
Quick question Minwah. I may be overlooking this, but where do you specify in which order you want your emulators to appear in? Thanks

See Reply #18 of this very thread ;)

Ack!, sorry about that :(

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #75 on: September 13, 2004, 09:49:32 am »
input options are in the ctrl folder.  there is a default.ini file in there with all the input options... mouse, lightgun, etc.
Thanks!  That worked perfectly.

One more (and last..) question:  When I "Generate Games List", I seem to be getting games I don't even have.  When I go to play them I see the DOS box popup for a split-second and I can see a bunch of "NOT FOUND" messages, then it returns me to MAMEWAH.

Am I doing something wrong?  I'm using the defaults in the new version of mamewah...


Doh!  Sorry about that.  I shouldn't have replied if I didn't know exactly what I was talking about.  I didn't have the .ini's in front of me.  Sorry again :-[
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #76 on: September 13, 2004, 01:58:31 pm »
froggerman: did the lcd support work? I was planning to test it but I've not had any free time at all lately to hook up my lcd again.

There are a couple of apps knocking around for the LCD file generation. You can get mine at:
http://www.silverfoxy.plus.com/
Although they are somewhat imperfect due to there be a lack of accurate button information in mameinfo.xml. ControlsDat Project has it perfect but not for all the games. This app genereates best possibile descriptions from both. (I hope)

EDIT: New Web Address
 
« Last Edit: October 02, 2004, 01:10:36 am by Silver »

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #77 on: September 13, 2004, 04:52:47 pm »
i've installed the new version and gotten it functional (great job by the way) but i'm having some problems fine tuning it.

in the old version i was able to have games listed only by their names in my custom lists.

ie arcanoid instead of arcanoid (world)

i tried disabling long names in the mamewah ini but that didn't work.

it's not a big deal but it makes things look cleaner so if anyone has any idea how to do this i'd appreciate you letting me know.

thanks
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Re:MAMEWAH v1.5 Released (at last)!
« Reply #78 on: September 13, 2004, 07:10:19 pm »
in the old version i was able to have games listed only by their names in my custom lists.

ie arcanoid instead of arcanoid (world)

i tried disabling long names in the mamewah ini but that didn't work.

it's not a big deal but it makes things look cleaner so if anyone has any idea how to do this i'd appreciate you letting me know.

It's basically the same...your custom list ini file (eg mame-1.ini) should have:

display_clone_info                        0

...in it by default.  When you generate a filtered list the clone info will be gotten rid of :)

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Re:MAMEWAH v1.5 Released (at last)!
« Reply #79 on: September 14, 2004, 01:28:53 am »
OK.. I've been getting a runtime error ever since I setup the entrance audio in Mamewah. If I try and navigate through the menus by pressing player 2 button I get a 'Runtime Error 91'

If I wait until the sound is done I don;t get the error, but if I try and navigate I will get it 7 times out of 10.

I also cannot get zsnes to generate a list in Mamewah. I have zsnesw.ini and zsnesw-0.ini I didn;t have to change anything in the first ini and all I did was use the mame-0.ini and rename it. I have other emulators working, but I cannot get this one to generate at list. It never gives me the option to generate the main list, just to create a filtered list.

What am I doing wrong???
« Last Edit: September 14, 2004, 01:51:51 am by clanggedin »