Any chance you could explain how to use the new LCD option in version 1.5? Do we have to generate a list? What is the lcd_fe_text option used for.
I apologize if I missed this documentation.
No problem, I was hoping someone would ask (I haven't tested it due to a lack of LCD screen).
In mamewah.ini, edit these settings:
lcd_com_port (place your serial (COM) port no. here)
lcd_settings (place settings here*)
* baud rate (110/300/600/1200/2400/9600/14400/28800/38400/56000/128000/256000), parity ([e]ven,
- dd, [n]one, [m]ark,
pace), data bits (4-8), stop bits (1, 1.5, 2) - eg 9600,n,8,1 (this will vary depending on your screen etc.)
In your emuname.ini (eg mame.ini):
lcd_display_file_path (place your lcd file path here*)
lcd_fe_text (text to display while in the FE, eg 'MAME - Multiple Arcade Machine Emulator')
* This is the location of your LCD files; basically text files (with .lcd extension) for each game, containing text you wish to be displayed when the game is launched (& any additional characters required by the screen for carriage return etc.)
eg puckman.lcd:
PuckMan - 4-way joystickMaking the .lcd files is down to you...I know some of you guys were working on an app. to create these files using a combo of controls.dat and mame -listinfo information. I'll try and find the thread...
When in the FE, the lcd_fe_text for the selected emulator will be displayed on the lcd screen. When you launch a game, the corresponding .lcd file will be read and the contents sent to the screen via com port lcd_com_port. Quitting the game will reset the lcd to lcd_fe_text.
If anyone has an lcd screen, please test it for me - I'd like to know if it works
