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Author Topic: MAMEWAH Sound Events (Users Please Read)  (Read 942 times)

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Minwah

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MAMEWAH Sound Events (Users Please Read)
« on: August 03, 2004, 04:10:04 pm »
Please see this thread:

http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=1857&page=0&view=collapsed&sb=5&o=&fpart=1

...and post here if you aren't a member of the MameWorld boards...
« Last Edit: August 03, 2004, 04:10:41 pm by Minwah »

simplygriff

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #1 on: August 03, 2004, 04:44:25 pm »
I would love to be able to have different volumes for each event.  Right now my clicking as I scroll through games is drowned out by my background music.  Other thatn that I can't think of any sounds to remove or add.
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SpamMe

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #2 on: August 03, 2004, 05:46:02 pm »
I'd like to be able to set the background music volume level relative to the sound effects, but I wouldn't need individual sound effect levels, personally.

Minwah

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #3 on: August 03, 2004, 06:59:06 pm »
Hmm, as for volumes...

I *could* make it possible to set the volumes for each sound effect, but IMO that should be done in a sound editor (ie get all sounds the same level).

But yes, it will be possible to set a different volume for music / sounds :)

simplygriff

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #4 on: August 04, 2004, 09:54:47 am »
That's what I meant.  I don't need individual volumes for each sound.  That's too much. ;D
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simplygriff

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #5 on: August 04, 2004, 04:02:42 pm »
I was reading a couple of the suggestions people had on the other board.  sorry I didn't post there but I'm at work and haven't had time to register over there yet.  

I think having the background volume change when another sound activates is possibly a bad idea.  If the background music changes volume everytime you select a game because it has a sound associated with it, it's gonna constantly fade in and out.  If you were to implement that, I would suggest a way to turn it off.  Just my $.02
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Minwah

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Re:MAMEWAH Sound Events (Users Please Read)
« Reply #6 on: August 04, 2004, 05:07:10 pm »
I was reading a couple of the suggestions people had on the other board.  sorry I didn't post there but I'm at work and haven't had time to register over there yet.  

I think having the background volume change when another sound activates is possibly a bad idea.  If the background music changes volume everytime you select a game because it has a sound associated with it, it's gonna constantly fade in and out.  If you were to implement that, I would suggest a way to turn it off.  Just my $.02
-G

True.  To be honest I don't think I'll add that feature, as you can set different sound / music levels - I think that is enough.