Thanks Dave,
I've loaded up Gamelauncher on my cabinet and initial experience was good. I do have a follow up question if you'd entertain it though...
Is it possible to change the configuration of the "ui" keymapping in gamelauncher, specifically to use the input from MS gameport sidewinders?
IF that's a RTFM thing, let me know and I'll revist the docs in the event I overlooked that info=P
Thanks for the cool FE, and any advice.
Rampy