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Author Topic: Mamewah and image display  (Read 1165 times)

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FoX

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Mamewah and image display
« on: June 29, 2004, 04:34:23 pm »
Any chance of Mamewah ever being able to display animated gifs?  I was trying to think of a good way to display charcter moves for fighter games without any luck.  Just not enough room for all those characters and room.  However, with an animated gif I could have an image either scroll or fade in/out with new moves when on a specific game and therefore display all the different moves.

I can think of quite a few other niceities this would add but I have no idea on the feasability of such a request.

Minwah

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Re:Mamewah and image display
« Reply #1 on: June 30, 2004, 10:02:58 am »
I have no idea on the feasability of such a request.

Nor do I to be honest...

I will have a look at some point, but I must say it is far from the top of my priorities...

FoX

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Re:Mamewah and image display
« Reply #2 on: June 30, 2004, 04:16:38 pm »
No, definately not a big deal but it would certainly help with some real estate issues with the layouts.

Thanks again for all your hard work ;)

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Re:Mamewah and image display
« Reply #3 on: July 01, 2004, 08:36:47 am »
Any chance of Mamewah ever being able to display animated gifs?  I was trying to think of a good way to display charcter moves for fighter games without any luck.  Just not enough room for all those characters and room.  However, with an animated gif I could have an image either scroll or fade in/out with new moves when on a specific game and therefore display all the different moves.

I can think of quite a few other niceities this would add but I have no idea on the feasability of such a request.

  I think there are licensing issues Minwah would probably have to deal with in order to support them... Probably a little more work that he needs to, especially since animated PNGs ( = MNG) are just as easy to create and integrating them are easy as pie (and distributing another DLL with MAMEWAH):

http://www.libpng.org/pub/mng/

-Steve