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Author Topic: Using tv as monitor  (Read 2557 times)

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the3eyedblindman

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Using tv as monitor
« on: May 21, 2004, 06:08:22 pm »
Will a tv as a monitor play all games, even the newer pc games?

And do i need a tv tuner card or just a video card to have it work on a tv
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crashwg

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Re:Using tv as monitor
« Reply #1 on: May 21, 2004, 06:22:24 pm »
Wrong forum.
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Re:Using tv as monitor
« Reply #2 on: May 21, 2004, 07:05:22 pm »
Yes, a normal TV will do 640x480.  As long as the game will run at that resolution you're golden.  In fact, since you're running at such a low resolution you will find that you can play newer games with a relatively weak graphics card.
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Re:Using tv as monitor
« Reply #3 on: May 21, 2004, 07:29:53 pm »
My TV can do up to 1024x768 through S-Video using an ATI Radeon 7500
« Last Edit: May 21, 2004, 07:30:07 pm by TalkingOctopus »

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Re:Using tv as monitor
« Reply #4 on: May 22, 2004, 04:54:02 pm »
1024 on ATI's is the common resolution that you can go up to.  Just remember, the higher the resolution you choose, the more pixels the television is dropping and the blurrier everything appears.  Less is definetely more.

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Re:Using tv as monitor
« Reply #5 on: May 22, 2004, 07:23:29 pm »

   Ati's 1024 output is actually very clean and clear.

 I believe the card uses a method of Interlacing to achieve such clean output.  Interlacing is where they use like 2 pictures that alternate every other (or n'th) frame,  to give the appearance of a higher resolution.   Actually namco's new 3d games (tekken 3..)  utilize interlacing.

 Ati's driver interface has a slider adjustment to control the detail -vs- the flicker.   The cleaner the pic,  the more flicker youll get.   But honestly... the flicker isnt that bad even at the highest detail level.

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Re:Using tv as monitor
« Reply #6 on: May 23, 2004, 06:33:20 pm »
The concept of game resolutions does not really apply to TVs using S-Video, because the VGA card just converts the screen resolution into the TV resolution, which is always the same.
So this means that two sets of conversions are going on. First, MAME is stretching the game to fit the chosen res, eg 640 X 480, and then the VGA card is converting it to the TV resolution. Which is why S-Video TVs are so horrible for MAME. SCART RGB is a different matter of course but that's Europe only...



Popcorrin

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Re:Using tv as monitor
« Reply #7 on: May 24, 2004, 04:51:27 pm »

   Ati's 1024 output is actually very clean and clear.

 I believe the card uses a method of Interlacing to achieve such clean output.  Interlacing is where they use like 2 pictures that alternate every other (or n'th) frame,  to give the appearance of a higher resolution.   Actually namco's new 3d games (tekken 3..)  utilize interlacing.

 

All TV's, other than progressive scan HDTV's, use interlacing and all video cards with tv out will have to send an interlaced signal.  Interlacing doesn't necessarily improve the picture it is just a way to show more lines of resolution with equipment that is constrained on how many scan lines it can display per second.  

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Re:Using tv as monitor
« Reply #8 on: May 24, 2004, 05:07:23 pm »
With Powerstrip, couldn't you drop resolution down to 320X240? If so, wouldn't that fix any resolution problems seeing as how it's a low native resolution? Or would that just produce a prohibitively low resolution for a front-end?