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Author Topic: Mamewah and Nintendo64  (Read 3889 times)

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nirious

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Mamewah and Nintendo64
« on: May 21, 2004, 08:07:39 am »
How do you get mamewah to work together with either Project64 or 1964?

Preferably with an option to load without the gui and to set the graphics and sound plugins.

« Last Edit: May 21, 2004, 08:08:04 am by nirious »

Demon-Seed

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Re:Mamewah and Nintendo64
« Reply #1 on: May 21, 2004, 08:58:55 am »
i am interested in this as well
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Minwah

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Re:Mamewah and Nintendo64
« Reply #2 on: May 21, 2004, 11:54:02 am »
Preferably with an option to load without the gui and to set the graphics and sound plugins.

Questions like this are asked all the time but the answer is always the same: it's nothing to do with MAMEWAH!  You need to refer to the emulators documentation and figure out how to launch it as you want via commandline, and see if there are any config files / commandline switches that can be used to set things like full screen etc.

When you've done that then you can start setting it up in MAMEWAH, which should be a piece of cake as by now you will know the commandline format and how the emulator works.

But sorry I don't use N64 emus...

nirious

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Re:Mamewah and Nintendo64
« Reply #3 on: May 21, 2004, 01:10:08 pm »
Ok, I knew that already but thank you for pointing that out.  I know you tried to help.
I'll rephrase my question:

Does anyone know the commandline arguments to start Project64 or 1964 without the gui, loading the rom and preferably also with selection of the graphics and sound plugin

and thx for the great proggy btw

dema

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Re:Mamewah and Nintendo64
« Reply #4 on: May 21, 2004, 01:24:39 pm »
Does anyone know the commandline arguments to start Project64 or 1964 without the gui, loading the rom and preferably also with selection of the graphics and sound plugin


I can't remember where I got it because it was several months back, but I downloaded a program tweak that allows the Project 64 emulator to boot up from the Mamewah menu, just like other emulators. Talking Octopus has a lot of emulators that are designed to work with Mamewah but he doesn't have the N64 fix; he might know of the program.

drunkatuw

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Re:Mamewah and Nintendo64
« Reply #5 on: May 21, 2004, 03:26:11 pm »
This website has a wrapper just for N64: http://www.oscarcontrols.com/lazarus/wrapperdownload.html

But this website has lots of emulators which have been modified so that ESC exits the game to make them more friendly for arcade cabinets:  http://www.screenshotarchive.com/downloads_emus.htm

TalkingOctopus

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Re:Mamewah and Nintendo64
« Reply #6 on: May 21, 2004, 07:37:51 pm »
You might want to try the project64 emulator exe that stuzza posted on his site.  (I know this link was just posted but here it is again)

http://www.screenshotarchive.com/downloads_emus.htm

I don't do n64 emulation so I can't really help  :-\

MnMCaputo

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Re:Mamewah and Nintendo64
« Reply #7 on: May 21, 2004, 09:52:29 pm »
ok, kind of off topic, yet still on....
has anyone configured a slikstik classic for use with n64 games?  i've read through the message boards, and all i've seen is talk about n64 controller to usb converter, is that the only way?  
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Dave Butler

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Re:Mamewah and Nintendo64
« Reply #8 on: May 22, 2004, 05:38:35 am »
Try this for Project 64. I used the version from ScreenShotarchive.
http://www.mamewah-setup.co.uk/html/info_settings.html#Project64

nirious

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Re:Mamewah and Nintendo64
« Reply #9 on: May 22, 2004, 07:11:41 pm »
thx, that did the job. Now is there a way I can choose what plugins are used for what game?

Demon-Seed

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Re:Mamewah and Nintendo64
« Reply #10 on: May 22, 2004, 11:10:01 pm »
Dave
Thanks so much for the link! that will help me out so so, so, so much! thanks

JIM
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