Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Mapping multiple XBox buttons to the panel  (Read 2535 times)

0 Members and 1 Guest are viewing this topic.

dema

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 527
  • Last login:September 02, 2014, 03:05:34 am
Mapping multiple XBox buttons to the panel
« on: May 01, 2004, 01:40:33 am »
Here's a question for y'all. I wanted to know if there was a way to map multiple Xbox buttons to a single button on the arcade control panel. The reason I ask is because I'd like to map four buttons together that will reset certain games. Rather than remembering the combination I need to use and the buttons I've mapped, or holding down all the buttons at once, it would be easier if I could just hit a single button and things would reset. If there is a way, would I need to daisy chain a wire to each of the pertinent buttons and then wire all of them up to the single all-in-one button?

This is a tough one...for me at least.

orntar

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 180
  • Last login:November 18, 2010, 03:35:04 pm
  • boo!
    • neogeo.orntar
Re:Mapping multiple XBox buttons to the panel
« Reply #1 on: May 01, 2004, 02:05:06 am »
that would be the easiest. you could put two wires into the connector opposite ground for each button, wire one to the xbox, and the other would go to the 4in1 button. then ground them all. it would work fine.
- just say no to capitol letters -

dema

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 527
  • Last login:September 02, 2014, 03:05:34 am
Re:Mapping multiple XBox buttons to the panel
« Reply #2 on: May 01, 2004, 02:19:35 am »
Cool. Thanks for the response.

youcantdothathere

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 3
  • Last login:June 08, 2004, 06:11:08 pm
  • I'm a llama!
Re:Mapping multiple XBox buttons to the panel
« Reply #3 on: June 07, 2004, 04:36:31 pm »
have you tried this, does it work, what would happen when you press one of the buttons, would that not also reset the xbox by grounding all the other buttons since they are all connected at the point on the one button?

orntar

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 180
  • Last login:November 18, 2010, 03:35:04 pm
  • boo!
    • neogeo.orntar
Re:Mapping multiple XBox buttons to the panel
« Reply #4 on: June 07, 2004, 05:39:48 pm »
have you tried this, does it work, what would happen when you press one of the buttons, would that not also reset the xbox by grounding all the other buttons since they are all connected at the point on the one button?

no, the wires are on the signal side, not common side (or ground) so when you hit one button it would send a signal to the board and to the open 4in1 switch.

but i was thinking you might get interference if you need to push two of these buttons at once. im not sure. so, dema, you might want to test out this theory practically and see if a game is playble like this, before you get too far.
- just say no to capitol letters -

dema

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 527
  • Last login:September 02, 2014, 03:05:34 am
Re:Mapping multiple XBox buttons to the panel
« Reply #5 on: June 07, 2004, 05:58:59 pm »


but i was thinking you might get interference if you need to push two of these buttons at once. im not sure. so, dema, you might want to test out this theory practically and see if a game is playble like this, before you get too far.

I'll keep that in mind. Thanks for the heads up.

youcantdothathere

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 3
  • Last login:June 08, 2004, 06:11:08 pm
  • I'm a llama!
Re:Mapping multiple XBox buttons to the panel
« Reply #6 on: June 08, 2004, 06:49:07 pm »
Im sorry if I am misunderstanding how you are going about this, but i still think im right. I know how the buttons work the signal side of the button on the controller is connected to one side of the arcade button while ground is connected to the other side. When the arcade button is pressed it gounds the signal and which makes the xbox think the button has been pressed, right? And you have a wire from each of the four buttons on the controller going to its own button and then a second wire on each button going to the reset button right?

So say you press the arcade button for start. The signal wire coming from the start button is grounded, but there are two signal wires and the second one is connected to the signal wires coming from the back button and the triggers at the point where they connect to the reset (4 in 1) button right? So all of those buttons would be grounded at the same time and the xbox would reset.

Maybe your hooking it up some other way, but this is what I thought you meant to do. I tested this method and as i expected a single button press reseted the xbox....

orntar

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 180
  • Last login:November 18, 2010, 03:35:04 pm
  • boo!
    • neogeo.orntar
Re:Mapping multiple XBox buttons to the panel
« Reply #7 on: June 08, 2004, 10:32:37 pm »
youcantdothathere, i suspect you are hooking it up differently than i have, as i tried my theory out and it will not even work, cant even get far enough to test. all of the button conductors tied to one, that does not work, my bad. ;D

sorry for leading you astray dema, but if you really want the function i may be able to figure a really complex system for doing it. but i would just hold the buttons like you would have to on a real controller.

also i am testing on a dc, as i do not have a xb, but that should not matter.  ::)
- just say no to capitol letters -

youcantdothathere

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 3
  • Last login:June 08, 2004, 06:11:08 pm
  • I'm a llama!
Re:Mapping multiple XBox buttons to the panel
« Reply #8 on: June 09, 2004, 12:25:21 pm »
Theres another way to go about this before IGR was released there was a hack to reset the xbox by changing video modes.  It doesn't go straight back to the dashboard like the IGR, it takes you back to the microsoft loading screen. But it will reset the xbox and it does work. Here is a link to a tutorial on how to do it.

http://dwl.xbox-scene.net/~xbox/xbox-scene/tutorials/01.pdf

hope this helps, I think this is what I will be doing when i make my controls.