Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Defendarcade almost done.  (Read 2017 times)

0 Members and 1 Guest are viewing this topic.

jimmyjet

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 153
  • Last login:June 03, 2008, 06:39:55 am
  • I'm a llama!
Defendarcade almost done.
« on: March 15, 2004, 07:04:54 pm »
This is my second cabinet, Defendarcade.  Last night I finally got around to installing the coin door.  I am hosting an arcade party this weekend, so the push is on to almost finish it.  The artwork around the coin door will go on later this week.  There is no chance the sideart will even be started, but the fun parts are all installed.

A huge thanks to this website and all the people who frequent this board.  Without all your help, advice, and artwork this couldn't have been accomplished.

jimmyjet

jimmyjet

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 153
  • Last login:June 03, 2008, 06:39:55 am
  • I'm a llama!
Re:Defendarcade almost done.
« Reply #1 on: March 15, 2004, 07:08:28 pm »
coin door shot:

jimmyjet

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 153
  • Last login:June 03, 2008, 06:39:55 am
  • I'm a llama!
Re:Defendarcade almost done.
« Reply #2 on: March 15, 2004, 07:09:41 pm »
in context:

Generic Eric

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4520
  • Last login:July 15, 2024, 09:18:25 pm
  • Restore! Don't maim for MAME, build from scratch!
    • forum.arcadecontrols.com/index.php/topic,143226.0.html
Re:Defendarcade almost done.
« Reply #3 on: March 15, 2004, 08:44:15 pm »
Interesting bezel.  Any close ups?

pcdoctor

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 169
  • Last login:July 21, 2014, 06:44:02 am
  • I'm a Girl Gamer!
Re:Defendarcade almost done.
« Reply #4 on: March 15, 2004, 09:49:19 pm »
jimmyjet,

What size is your trackball?

paigeoliver

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10994
  • Last login:July 06, 2024, 08:43:49 pm
  • Awesome face!
Re:Defendarcade almost done.
« Reply #5 on: March 16, 2004, 05:53:18 am »
Why are your buttons each 3 inches apart? How is that kid ever going to do Chun Li's spinning chun kick if he can only reach one button at a time?  ;D

Also, you could have actually fit that entire control configuration on a stock sized defender control panel, I just measured mine, and dual capcom layouts and a 3" Tball with plate just BARELY fits. It won't fit most classic cabinets, but Defender is just a smidge wider than most games.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

GadgetGeek

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 414
  • Last login:July 09, 2024, 09:32:57 am
  • whatever
Re:Defendarcade almost done.
« Reply #6 on: March 16, 2004, 07:06:43 am »
Biggest problem I see is all that Jets stuff in the background :-)
Does that rub off on your game play?  Get all excited about being able to drop the quarter, then get yelled at for putting it into the wrong game.  Talk up the game and how it revolves around one key button, then if that button comes up lame, just pack it in for the night.  Then afterwards, get all liquored up and make a pass at Suzy Kolber?
Just couldn't resist  ;D
BTW:  Go Bears (I know, another dismal season awaits)

Harakiri

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 344
  • Last login:February 13, 2014, 05:02:37 am
  • Invisible member status
Re:Defendarcade almost done.
« Reply #7 on: March 16, 2004, 10:29:53 am »
The only drawback i see in your cab is the monitor! Looks kinda small for a "party cabinet" but despite of that congrats, have a blast...  ;D

Ghoward

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 449
  • Last login:July 09, 2021, 10:45:22 pm
  • Mame rocks!!
Re:Defendarcade almost done.
« Reply #8 on: March 16, 2004, 02:12:10 pm »
Looks great, however I have to go with the comment about button spacing from paigeoliver, the spacing is way too much.

Gary
« Last Edit: March 16, 2004, 02:13:02 pm by Ghoward »

jimmyjet

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 153
  • Last login:June 03, 2008, 06:39:55 am
  • I'm a llama!
Re:Defendarcade almost done.
« Reply #9 on: March 16, 2004, 03:31:25 pm »
1.  3" trackball
2.  good eye-the buttons are 2.5" apart.  This is the reason.  I tried to play asteroids on a friends machine with closer spaced buttons and it just felt too cramped.  With my big hands this was the spacing I arrived at.  I don't really care for the fighting games and play mainly the old classics.  The six button layout is in case that little guy you see ever wants to try a fighting game.
3.  I never even considered trying to fit all that in a stock size defender control panel.  That might be a project for next winter.
4.  I catch hell for the jets stuff all the time.  I have Broadway Joe immortalized on another wall.
5.  Someday I'll find that bigger monitor on ebay.  This is what money (read wife) would allow.
Bezel closeup: