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Author Topic: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64  (Read 5982 times)

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jtb1987

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CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« on: July 19, 2020, 12:04:47 pm »
Hello,
I'm a novice user of CRT emudrivers and have a noobish question I was hoping to get help with -

I have an arcade cabinet monitor that is 15 khz, J-PAC, AMD Radeon 6850, Win7 64, CRT emudriver (beta 15 12.6).

Many things are working:
I have groovymame working/launching arcade games, kega fusion  351(with direct draw) launching sega type games, retroarch launching SNES, gameboy games, etc.

However I have failure when trying to launch things like Redream (dreamcast), Dolphin (gamecube), ParaLLEL 64 (nintendo 64 core within retroarch). Whenever I attempt these, the arcade monitor loses sync and becomes snowy/un-readable and I have to restart the whole machine.

I've been able to find anything to help troubleshoot I think because I'm too newish to understand what may be happening.

The closet thing I've been able to find are references to "Vulkan" support. I'm not sure what this means or if the things mentioned above (redream, dolphin, parallel 64, etc.) are dependent on it or not.
I found a thread where Calamity instructs to uninstall the CRT emudrivers and first install AMD Radeon settings 18.5.1 and then reinstall CRT emudrivers. I attempted that but still same results as above.

Then, I checked into my AMD Radeon 6850 GPU card to see if it supports Vulkan and apparently it does not - but again, I haven't been able to confirm if Vulkan is even related to my issues.

Anyway, I'm sure it's clear I'm a novice and that's why I was hoping to solicit any direction/help! Thanks so much for reading any support!
« Last Edit: July 19, 2020, 12:45:37 pm by jtb1987 »

psakhis

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #1 on: July 19, 2020, 12:39:45 pm »
Hi,

For Redream (opengl) and Dolphin (d3d11) you want standalone versions...

For N64 maybe Mupen64Plus-next it's the best core for retroarch...




jtb1987

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #2 on: July 19, 2020, 12:50:39 pm »
Hi,

For Redream (opengl) and Dolphin (d3d11) you want standalone versions...

For N64 maybe Mupen64Plus-next it's the best core for retroarch...

Hi thank you for the reply!
I am using Launchbox/Bigbox and I have both Redream and Dolphin setup as different emulators (i'm not using retroarch for them). I may not have the correct version of them, I just have the latest for each.

For n64 I am using Retroarch, specifically the ParaLLEL 64 core, but only because this is the only core I've been able to get to actually work with Retroarch - Mupen64Plus hasn't worked so far (even when i try to use Retroarch standalone and NOT through Launchbox/Bigbox).

Again thanks for your help, any suggestions are greatly appreciated!


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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #3 on: July 19, 2020, 01:22:03 pm »
Two general hints:

- You want DC/GCN/WII games to run at 640 x 480 (interlaced). Maybe ~850 x 480 for the wide format-only titles. Check that you have those modes installed (you normally will unless you did something odd when installing) and especially that the emulators are configured to use them. A 15-kHz display is less than ideal for these systems; keep that in mind.

- If a rendering API isn't working (Vulkan), try another (Open GL, D3D...), as Psakhis suggests.
« Last Edit: July 19, 2020, 01:25:05 pm by Recapnation »

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #4 on: July 19, 2020, 01:27:56 pm »
- You want DC/GCN/WII games to run at 640 x 480 (interlaced). Maybe ~850 x 480 for the wide format-only titles. Check that you have those modes installed (you normally will unless you did something odd when installing) and especially that the emulators are configured to use them. A 15-kHz display is less than ideal for these systems; keep that in mind.

True..i have 2 options preconfigured for 640x480i consoles (wii,gc,ps2..), interlaced mode or downgrade to 640x240p, for some games i prefer 240p than 480i.

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #5 on: July 19, 2020, 01:41:53 pm »
Thank you both!
Question on this comment:

- If a rendering API isn't working (Vulkan), try another (Open GL, D3D...), as Psakhis suggests.


What is this referring to ? (Vulkan/Open GL, D3D) and where do I go to/look into in order to try them?
Again, thanks for the help

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #6 on: July 22, 2020, 09:48:53 am »
Two general hints:

- You want DC/GCN/WII games to run at 640 x 480 (interlaced). Maybe ~850 x 480 for the wide format-only titles. Check that you have those modes installed (you normally will unless you did something odd when installing) and especially that the emulators are configured to use them. A 15-kHz display is less than ideal for these systems; keep that in mind.

- If a rendering API isn't working (Vulkan), try another (Open GL, D3D...), as Psakhis suggests.

Thank you again for the help -
Clarification requested on installing this modeline in VMM: 640 x 480 (interlaced)

Is there something I need to specify in the .ini file to indicate it as (interlaced)? For other modeline I've installed I just put the "@ 60.000 htz" or similar.

I also am not sure if I have to do anything within the emulators themselves (Redream and Dolphin).

 Thanks again for your help!

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #7 on: July 22, 2020, 12:43:16 pm »
The TXT file you used to install the modes has this?

Code: [Select]
  640 x 480 @ 30.000000 desktop
If it doesn't, add it and re-install, even if you have one of 60.000000. Moreover, add another mode of say, 640 x 484 so that you don't have to use the former for the desktop in order to avoid conflicts. While you're there, add another of 720 x 480 -- that's DC's original hi-res mode (since they wanted to be safe regarding overscan issues; the active area was of 640 px), and it's possible that the emulator behaves accurately regarding this. I'm afraid I myself can't direct you in a more specific way since I've never used these emulators, but the point is, learn first how every emulator behaves and how configurable it is (starting with the rendering APIs it uses -- it may or may not be selectable in the INI's) and then add the modes (and the API, in your system) it requires. A DC and a WII emulator, for instance, should also allow 15-kHz progressive modes -- a few games did use them.
« Last Edit: July 22, 2020, 12:47:53 pm by Recapnation »

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #8 on: July 22, 2020, 01:57:55 pm »
The TXT file you used to install the modes has this?

Code: [Select]
  640 x 480 @ 30.000000 desktop
If it doesn't, add it and re-install, even if you have one of 60.000000. Moreover, add another mode of say, 640 x 484 so that you don't have to use the former for the desktop in order to avoid conflicts. While you're there, add another of 720 x 480 -- that's DC's original hi-res mode (since they wanted to be safe regarding overscan issues; the active area was of 640 px), and it's possible that the emulator behaves accurately regarding this. I'm afraid I myself can't direct you in a more specific way since I've never used these emulators, but the point is, learn first how every emulator behaves and how configurable it is (starting with the rendering APIs it uses -- it may or may not be selectable in the INI's) and then add the modes (and the API, in your system) it requires. A DC and a WII emulator, for instance, should also allow 15-kHz progressive modes -- a few games did use them.

Thank you for the reply! I interpreted your suggestion as modifying the .ini file that installs modelines as I have it described below. Do you mind taking a look at it to make sure I'm interpreting your advice correctly? I'm just not sure of how things should be grouped/syntax:

(also it looks like someone else was able to figure it out for Redream (dreamcast emulator) here: http://forum.arcadecontrols.com/index.php/topic,158442.msg1719235.html#msg1719235)


## Desktop ##

640 x 480 @ 60.000000 desktop
640 x 480 @ 30.000000 desktop

640 x 484 @ 60.000000 desktop
640 x 484 @ 30.000000 desktop

##Redream##

720 x 480 @ 60.000000 redream


## Super resolutions ##

320   x 240 @ 60.000000 super
640   x 480 @ 60.000000 super
2560 x 240 @ 60.000000 super
2560 x 248 @ 60.000000 super
2560 x 256 @ 60.000000 super
2560 x 264 @ 60.000000 super
2560 x 272 @ 60.000000 super
2560 x 280 @ 60.000000 super
2560 x 288 @ 60.000000 super
2560 x 296 @ 60.000000 super
2560 x 304 @ 60.000000 super
2560 x 320 @ 60.000000 super
2560 x 336 @ 60.000000 super
2560 x 344 @ 60.000000 super
2560 x 352 @ 60.000000 super
2560 x 360 @ 60.000000 super
2560 x 368 @ 60.000000 super
2560 x 376 @ 60.000000 super
2560 x 384 @ 60.000000 super
2560 x 392 @ 60.000000 super
2560 x 400 @ 60.000000 super
2560 x 416 @ 60.000000 super
2560 x 432 @ 60.000000 super
2560 x 448 @ 60.000000 super
2560 x 464 @ 60.000000 super
2560 x 480 @ 60.000000 super
2560 x 496 @ 60.000000 super
2560 x 512 @ 59.000000 super
2560 x 544 @ 55.000000 super
2560 x 560 @ 54.000000 super
2560 x 768 @ 60.000000 super
2560 x 800 @ 60.000000 super
320   x 240 @ 60.000000 super
640   x 480 @ 60.000000 super

320   x 240 @ 60.000000 retroarch
640   x 480 @ 60.000000 retroarch
2560 x 192 @ 60.000000 retroarch
2560 x 200 @ 60.000000 retroarch
2560 x 240 @ 60.000000 retroarch
2560 x 224 @ 60.000000 retroarch
2560 x 237 @ 60.000000 retroarch
2560 x 256 @ 50.000000 retroarch
2560 x 254 @ 55.000000 retroarch
2560 x 448 @ 60.000000 retroarch
2560 x 480 @ 60.000000 retroarch



Recapnation

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #9 on: July 22, 2020, 02:41:32 pm »
Syntax is correct, yeah. You don't need to repeat the modes already in the list, though. In actuality, the mode the DC used for hi-res was 720 x 480 @ 59.94, so I'd add that and 640 x 480 @ 59.94 as well.  Most likely, it's the same for GCN and WII. But the question is always what the emulator does in the end -- does it keep the original video mode? Don't start with VMM, but with learning every emulator beforehand.


Edit:

Code: [Select]
320   x 240
...is not correct. Type this, in case:

Code: [Select]
320 x 240
« Last Edit: July 22, 2020, 02:50:45 pm by Recapnation »

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #10 on: July 22, 2020, 04:16:44 pm »
You don't want this mode "640 x 484 @ 30.000000 desktop"

Install "640 x 240 @ 60.000000 desktop" for Redream and Dolphin progressive resolutions.

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #11 on: July 22, 2020, 05:36:08 pm »
Thanks both for trying to help me figure this out. I've tried both ways, Recapnation and then psakhis, but still no luck!
Big box loads redream and the game, i hear it playing the audio but my CRT monitor loses sync!!

I will say I was able to get the n64 to work by enabling CRT switchres within Retroarch, and so it's working now.

But Redream and Gamecube both lose sync.

I've also made sure to:
 1 - Stop and Disable service: AMD External events utility
 2 - Ensure that the Windows advanced display option is enable: "hide modes that is monitor cannot display"

Here is my current .ini file with modes defined - any suggestions to correct anything on here?:


## Desktop ##

640 x 480 @ 60.000000 desktop
640 x 480 @ 30.000000 desktop
640 x 240 @ 60.000000 desktop

 
## Redream ##

640 x 240 @ 60.000000 redream
640 x 480 @ 59.940000 redream
720 x 480 @ 59.940000 redream
640 x 480 @ 60.000000 redream
720 x 480 @ 60.000000 redream

## Super resolutions ##

320 x 240 @ 60.000000 super
640 x 480 @ 60.000000 super
2560 x 240 @ 60.000000 super
2560 x 248 @ 60.000000 super
2560 x 256 @ 60.000000 super
2560 x 264 @ 60.000000 super
2560 x 272 @ 60.000000 super
2560 x 280 @ 60.000000 super
2560 x 288 @ 60.000000 super
2560 x 296 @ 60.000000 super
2560 x 304 @ 60.000000 super
2560 x 320 @ 60.000000 super
2560 x 336 @ 60.000000 super
2560 x 344 @ 60.000000 super
2560 x 352 @ 60.000000 super
2560 x 360 @ 60.000000 super
2560 x 368 @ 60.000000 super
2560 x 376 @ 60.000000 super
2560 x 384 @ 60.000000 super
2560 x 392 @ 60.000000 super
2560 x 400 @ 60.000000 super
2560 x 416 @ 60.000000 super
2560 x 432 @ 60.000000 super
2560 x 448 @ 60.000000 super
2560 x 464 @ 60.000000 super
2560 x 480 @ 60.000000 super
2560 x 496 @ 60.000000 super
2560 x 512 @ 59.000000 super
2560 x 544 @ 55.000000 super
2560 x 560 @ 54.000000 super
2560 x 768 @ 60.000000 super
2560 x 800 @ 60.000000 super

2560 x 192 @ 60.000000 retroarch
2560 x 200 @ 60.000000 retroarch
2560 x 240 @ 60.000000 retroarch
2560 x 224 @ 60.000000 retroarch
2560 x 237 @ 60.000000 retroarch
2560 x 256 @ 50.000000 retroarch
2560 x 254 @ 55.000000 retroarch
2560 x 448 @ 60.000000 retroarch
2560 x 480 @ 60.000000 retroarch
320 x 240 @ 60.000000 retroarch
640 x 480 @ 60.000000 retroarch
640 x 480 @ 59.940000 retroarch
720 x 480 @ 59.940000 retroarch
640 x 480 @ 60.000000 retroarch
720 x 480 @ 60.000000 retroarch


This is what VMM says it's installed:

"320x240_60 15.66KHz 60.00Hz" 6.64 320 336 368 424 240 242 245 261 -hsync -vsync
"640x240_60 15.66KHz 60.00Hz" 13.03 640 664 728 832 240 242 245 261 -hsync -vsync
"640x480_60 15.69KHz 60.00Hz" 13.05 640 664 728 832 480 483 489 523 interlace -hsync -vsync
"720x480_60 15.69KHz 60.00Hz" 14.81 720 752 824 944 480 483 489 523 interlace -hsync -vsync
"2560x192_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 192 218 221 261 -hsync -vsync
"2560x200_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 200 222 225 261 -hsync -vsync
"2560x224_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 224 234 237 261 -hsync -vsync
"2560x237_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 237 240 243 261 -hsync -vsync
"2560x240_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 240 242 245 261 -hsync -vsync
"2560x248_60 16.14KHz 60.00Hz" 54.23 2560 2672 2928 3360 248 250 253 269 -hsync -vsync
"2560x254_59 16.20KHz 58.91Hz" 54.43 2560 2672 2928 3360 254 256 259 275 -hsync -vsync
"2560x256_58 16.20KHz 58.48Hz" 54.43 2560 2672 2928 3360 256 258 261 277 -hsync -vsync
"2560x264_57 16.20KHz 56.84Hz" 54.43 2560 2672 2928 3360 264 266 269 285 -hsync -vsync
"2560x272_55 16.20KHz 55.29Hz" 54.43 2560 2672 2928 3360 272 274 277 293 -hsync -vsync
"2560x280_54 16.20KHz 53.82Hz" 54.43 2560 2672 2928 3360 280 282 285 301 -hsync -vsync
"2560x288_52 16.20KHz 52.43Hz" 54.43 2560 2672 2928 3360 288 290 293 309 -hsync -vsync
"2560x448_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 448 467 473 523 interlace -hsync -vsync
"2560x464_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 464 475 481 523 interlace -hsync -vsync
"2560x480_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 480 483 489 523 interlace -hsync -vsync
"2560x496_60 16.17KHz 60.00Hz" 54.33 2560 2672 2928 3360 496 499 505 539 interlace -hsync -vsync
"2560x512_58 16.23KHz 58.48Hz" 54.66 2560 2672 2928 3368 512 515 521 555 interlace -hsync -vsync
"2560x544_55 16.23KHz 55.29Hz" 54.65 2560 2672 2928 3368 544 547 553 587 interlace -hsync -vsync
"2560x560_54 16.23KHz 53.82Hz" 54.65 2560 2672 2928 3368 560 563 569 603 interlace -hsync -vsync
« Last Edit: July 22, 2020, 05:39:54 pm by jtb1987 »

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #12 on: July 23, 2020, 04:06:10 am »
Do as Recap said and install 640x484 or 648x480 (whatever that's not exactly 640x480), then use that new mode for the desktop. Try launching those emulators after doing this.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #13 on: July 24, 2020, 02:04:58 am »
Do as Recap said and install 640x484 or 648x480 (whatever that's not exactly 640x480), then use that new mode for the desktop. Try launching those emulators after doing this.

Thank you for the help! I attempted once more with Recap & your suggestion but still am losing sync. Here is what my .ini file looks like:

## Desktop ##

640 x 484 @ 60.000000 desktop

## Redream ##

640 x 240 @ 60.000000 redream
720 x 480 @ 59.940000 redream

## Super resolutions ##

320 x 240 @ 60.000000 super
2560 x 240 @ 60.000000 super
2560 x 248 @ 60.000000 super
2560 x 256 @ 60.000000 super
2560 x 264 @ 60.000000 super
2560 x 272 @ 60.000000 super
2560 x 280 @ 60.000000 super
2560 x 288 @ 60.000000 super
2560 x 296 @ 60.000000 super
2560 x 304 @ 60.000000 super
2560 x 320 @ 60.000000 super
2560 x 336 @ 60.000000 super
2560 x 344 @ 60.000000 super
2560 x 352 @ 60.000000 super
2560 x 360 @ 60.000000 super
2560 x 368 @ 60.000000 super
2560 x 376 @ 60.000000 super
2560 x 384 @ 60.000000 super
2560 x 392 @ 60.000000 super
2560 x 400 @ 60.000000 super
2560 x 416 @ 60.000000 super
2560 x 432 @ 60.000000 super
2560 x 448 @ 60.000000 super
2560 x 464 @ 60.000000 super
2560 x 480 @ 60.000000 super
2560 x 496 @ 60.000000 super
2560 x 512 @ 59.000000 super
2560 x 544 @ 55.000000 super
2560 x 560 @ 54.000000 super
2560 x 768 @ 60.000000 super
2560 x 800 @ 60.000000 super

2560 x 192 @ 60.000000 retroarch
2560 x 200 @ 60.000000 retroarch
2560 x 240 @ 60.000000 retroarch
2560 x 224 @ 60.000000 retroarch
2560 x 237 @ 60.000000 retroarch
2560 x 256 @ 50.000000 retroarch
2560 x 254 @ 55.000000 retroarch
2560 x 448 @ 60.000000 retroarch
2560 x 480 @ 60.000000 retroarch
320 x 240 @ 60.000000 retroarch
720 x 480 @ 59.940000 retroarch
720 x 480 @ 60.000000 retroarch

And here is what VMM says it's installed:


"320x240_60 15.66KHz 60.00Hz" 6.64 320 336 368 424 240 242 245 261 -hsync -vsync
"640x240_60 15.66KHz 60.00Hz" 13.03 640 664 728 832 240 242 245 261 -hsync -vsync
"640x484_60 15.75KHz 60.00Hz" 13.10 640 664 728 832 484 486 492 525 interlace -hsync -vsync
"720x480_60 15.69KHz 60.00Hz" 14.81 720 752 824 944 480 483 489 523 interlace -hsync -vsync
"2560x192_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 192 218 221 261 -hsync -vsync
"2560x200_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 200 222 225 261 -hsync -vsync
"2560x224_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 224 234 237 261 -hsync -vsync
"2560x237_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 237 240 243 261 -hsync -vsync
"2560x240_60 15.66KHz 60.00Hz" 52.12 2560 2664 2912 3328 240 242 245 261 -hsync -vsync
"2560x248_60 16.14KHz 60.00Hz" 54.23 2560 2672 2928 3360 248 250 253 269 -hsync -vsync
"2560x254_59 16.20KHz 58.91Hz" 54.43 2560 2672 2928 3360 254 256 259 275 -hsync -vsync
"2560x256_58 16.20KHz 58.48Hz" 54.43 2560 2672 2928 3360 256 258 261 277 -hsync -vsync
"2560x264_57 16.20KHz 56.84Hz" 54.43 2560 2672 2928 3360 264 266 269 285 -hsync -vsync
"2560x272_55 16.20KHz 55.29Hz" 54.43 2560 2672 2928 3360 272 274 277 293 -hsync -vsync
"2560x280_54 16.20KHz 53.82Hz" 54.43 2560 2672 2928 3360 280 282 285 301 -hsync -vsync
"2560x288_52 16.20KHz 52.43Hz" 54.43 2560 2672 2928 3360 288 290 293 309 -hsync -vsync
"2560x448_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 448 467 473 523 interlace -hsync -vsync
"2560x464_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 464 475 481 523 interlace -hsync -vsync
"2560x480_60 15.69KHz 60.00Hz" 52.22 2560 2664 2912 3328 480 483 489 523 interlace -hsync -vsync
"2560x496_60 16.17KHz 60.00Hz" 54.33 2560 2672 2928 3360 496 499 505 539 interlace -hsync -vsync
"2560x512_58 16.23KHz 58.48Hz" 54.66 2560 2672 2928 3368 512 515 521 555 interlace -hsync -vsync
"2560x544_55 16.23KHz 55.29Hz" 54.65 2560 2672 2928 3368 544 547 553 587 interlace -hsync -vsync
"2560x560_54 16.23KHz 53.82Hz" 54.65 2560 2672 2928 3368 560 563 569 603 interlace -hsync -vsync

>>modelist install               
Installing modelines in system...
23 modelines installed.


Does it have something to do with some of them saying interlaced and some not?

Thanks again for the help!

 

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #14 on: July 24, 2020, 10:42:28 am »
I'm not sure about dreamcast emulators and perceptible difference of 59,94hz and 60hz...i have 60hz and it's smooth vsync...

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #15 on: July 24, 2020, 02:38:09 pm »
jtb1987,

Did you set your Windows desktop to use your newly created 640x484 mode?

My understanding of the issue is that those emulators are trying to force 640x480 without specifying a refresh rate. That causes Windows to switch to 31 kHz. Setting your desktop to use something non-standard (such as 640x484) may prevent this from happening, because Windows won't have a 31 kHz version of that mode to pick. But that's only a guess.

BTW, if you want to create both 50 and 60 Hz, as your list suggests, use the "static" method for mode list generation (VMMaker, video modes tab).

Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #16 on: July 24, 2020, 02:55:07 pm »
For redream (opengl) and dolphin (d311), you need change desktop resolution before emulator starts for prevent 31khz issue's at 640x480@60hz.






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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #17 on: July 26, 2020, 10:07:05 pm »
jtb1987,

Did you set your Windows desktop to use your newly created 640x484 mode?

My understanding of the issue is that those emulators are trying to force 640x480 without specifying a refresh rate. That causes Windows to switch to 31 kHz. Setting your desktop to use something non-standard (such as 640x484) may prevent this from happening, because Windows won't have a 31 kHz version of that mode to pick. But that's only a guess.

BTW, if you want to create both 50 and 60 Hz, as your list suggests, use the "static" method for mode list generation (VMMaker, video modes tab).

Thank you! I hadn't realized before that I could manually change/set modes using the Arcade OSD application. I manually changed the desktop mode to 640x484 and it worked for the Redream Dreamcast emulator!

It did not work for my other emulator, Dolphin (Gamecube), but it may be the case that I don't the emulator configured correctly or I may not have the correct Dolphin video mode installed yet, so I'll have to keep looking.

Question - when I manually set the Arcade OSD to have this resolution for desktop, is it just for the current session of Windows? As in, when I restart the PC, will it go back to what it was? (in other words, is there any way to save it so that it will always render this mode in the Desktop when Windows starts?)

Thanks for your help!

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Re: CRT Emudriver - Radeon AMD 6800 - Redream & ParaLLel 64
« Reply #18 on: July 26, 2020, 10:07:54 pm »
For redream (opengl) and dolphin (d311), you need change desktop resolution before emulator starts for prevent 31khz issue's at 640x480@60hz.

Thank you for your help! I was able to get Redream to work but not Dolphin yet, it still loses sync.