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Author Topic: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt  (Read 3645 times)

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satchy

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ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« on: June 21, 2020, 09:35:51 am »
Hi Calamity thanks for the driver mate you are a legend in my eyes got one question

i have a all in one pc that has a APU with a radeon 6410D onboard i tryed to install the APU - Download CRT Emudriver & CRT Tools 2.0 beta 15 (Crimson 16.2.1 for GCN* cards) for Windows 7/8/10 64-bits but it shows no hardware

the only one that  does is this- Download CRT Emudriver & CRT Tools 2.0 beta 15 (Catalyst 12.6) for Windows 7/8/10 64-bits

is this the one to use even thou APU is not listed ?

thanks mate

buttersoft

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #1 on: June 21, 2020, 08:09:11 pm »
If it installs, and GM runs and switchres works right, i'd say you're fine.  You can test switchres by creating a log, or even by enabling the info screens in MAME, so that when a game launches it splashes up that blue rectangle with the game info, and will list two resolutions: the Game's native one, and the one switchres has picked to run it for you.

The other thing you could do is try different versions of the driver?

And if you wouldn't mind recording details in the APU thread about your setup that would be awesome:
http://forum.arcadecontrols.com/index.php/topic,152655.0.html

satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #2 on: June 21, 2020, 10:14:42 pm »
Thanks for the reply Buttersoft Calamity must be busy i can imagine her schedule would be full !

yes installs fine but when i send to my arcade crt (panasonic crt A51jxs95x) i only get 240x240 recommended resolution ? and not the 640p everyone else is getting i am following this tutorial for installation but after multiple attempts at trying new things the only way i can get it to recognise 640x480 and higher is if i generate the modes once again while on crt which is hard to navigate at 240p in win10 lol and install then i usually get every mode but then GM has a issue with frequency on some games like MK etc so i gather it isnt installed correctly ? today i made a decision to buy a HD6450 2GB card off ebay for $50 to atleast try that and see if i get same results. it kinda looks like a frequency/resolution issue atm ? any helps is greatly appreciated mate thanks from Perth WA
« Last Edit: June 21, 2020, 11:52:30 pm by satchy »

Zebidee

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #3 on: June 22, 2020, 04:46:00 am »
To avoid the "issue with frequency on some games like MK etc", you have to match your monitor presets to your CRT's capabilities. It is actually an issue with your CRT, not with Groovymame.

Most consumer TVs in Australia can handle modes around 50hz (PAL) and 60hz (NTSC), but are not good with modes in the middle of that range (typically around 53-57hz). Games like MK, R-type, Flying Shark, many others use such modes. Every TV is a little different.

There is nothing to address this in the stock crt_ranges provided in the default monitor.ini that comes with VMMaker. The default generic 15khz monitor presets simply give a vertical frequency range from 50-60hz, and fail to block-out any middle range, so Groovymame just does what it is meant to and assumes your CRT TV is capable of everything in-between 50-60hz.

What I do to address this is to use TWO crt_range values in my monitor preset! crt_range0 is for roughly 50hz modes, and crt_range1 for roughly 60hz modes. For example:

Monitor 'Loewe', 'Loewe Calida 100hz', '4:3'
  crt_range0 15500-16250, 49.50-53.50, 2.500, 4.700, 6.900, 0.064, 0.192, 0.024, 0, 0, 192, 288, 448, 576
  crt_range1 15500-16250, 54.50-62.00, 2.500, 4.700, 6.900, 0.064, 0.192, 0.024, 0, 0, 192, 248, 448, 480


The above preset effectively blocks out vertical frequencies between 53.50 - 54.50hz, which covers the black-spot for my Loewe 100hz CRT TV. If a game's native vertical frequency is in these ranges, Groovymame will do the best it can and automatically adjust to compensate. Every TV is different! If you copy these values then, at the very least, you'll have to adjust the vertical frequency range limits (in italics) to suit your TV.

Note the numbers in bold near the end - these relate to the maximum number of vertical lines each crt_range can handle (progressive and interlaced). If a mode requires up to 248p/480i lines then it uses crt_range1. If a mode requires more lines (up to 288p/576i), then it uses crt_range0.

Follow Calamity's guides. Produce some logs!
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satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #4 on: June 22, 2020, 06:10:57 am »
Thanks Zebidee do dah Zebidee day ;)  yes your right this is a OZZIE CRT

But i cant find my CRT specs ive looked online and can seem to find any info its a panasonic maybe i should give those a go and modify my own and play with it  yes i believe your right on the resolution is that why im not getting recommended 640x480 ?
mine is using a arcade crt and chassis panasonic crt A51jxs95x
« Last Edit: June 22, 2020, 06:21:08 am by satchy »

Zebidee

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #5 on: June 22, 2020, 07:17:18 am »
Ozzie mate Satchy,

Yes you should play with your CRT to find work out the specs, good luck finding them elsewhere.

A few other things to look at:

Do you have 640x480@60 in your user_modes.ini?

Can you see 640x480@60 interlaced in ArcadeOSD?

Next try going into Display Settings (right-click desktop or via settings)/Advanced Display Settings/Display adapter properties for Display #/Adapter/List all modes/ and then select 640x480 32 bit colour @60hz which should be right at the top of the list.

While you are there, go to the "Monitor" tab and there is a "Hide modes that this monitor cannot display" checkbox. I don't use Win10 on my cabs so I'm heading into foggy territory here, but I think you may have to uncheck that and then go and disable the AMD events service via Settings as well. It has been posted about elsewhere, and Buttersoft knows this better so hopefully he'll correct me and I'll hand-over now  :P

We'll see you over in Perth sometime mate, whenever Mr McGowan is ready to let us filthy East-enders in  :lol
Check out my completed projects!


satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #6 on: June 22, 2020, 10:51:33 am »
Hahaha yeah you guys dont even count as fellow Australians thats what ya get keep the virus to ya selfs lol

Ok im at a loss mate thinking the Jpac is no good

driver installs fine
i do everything in tutorial i have had the super res working before but did a system format and now cant for the life of me get it to work using VMM super modes and generate it shows 120 modes with 87 dropped from memory then i plug into my CRT and only get a few small resolutions ? to small to navigate windows proberly this is doing my head in you dont have to install 12.6 catalyst before installing Calamity from fresh do you ?
If you want ill buy you a couple beers for a facebook catchup :P i wanna start playing games this has been 2 weeks sitting here :(

Cheers

satchY

satchy

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APU 3400 driver problem for Radeon 6410D inbuilt ?
« Reply #7 on: June 22, 2020, 02:39:28 pm »
 :applaud: Ok after more playing that wasnt user friendly..... lol not sure if it's because I have the APU model radeon but it was not like the tutorial posted ? I had run emulation after generating list then it gave me 240x240 as min and 396x3** as max so I rewrote the file again once on crt which was a struggle to navigate win10 in 240p mode. That gave me more resolutions but then noticed they were locked so I went into osd arcade and for some magical reason I chose unlock and they came out to play ? then the only monitor that works with Midway games and everything else is ntsc tv ? so at the moment I'm playing around with the crt range settings in GM .ini trying to optimize does anyone have the reference to the range settings so I know what I'm playing with?

The only thing that is bad that i can see about running in NTSC TV is the games are off to the right you can move them with the Vert/Hori on cab but then windows obviouslt goes off to the right ?

Thanks guys
« Last Edit: June 22, 2020, 02:59:11 pm by satchy »

satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #8 on: June 22, 2020, 02:51:20 pm »
more pics

Zebidee

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #9 on: June 22, 2020, 10:54:16 pm »
Don't edit the crt_range in mame.ini or "GM.ini" as you called it - edit the monitor presets in VMMaker and it will automatically update for you, as long as you tick the box on the fourth tab and click OK. VMMaker will update mame.ini whether you generate/install modes or not, but you probably may as well generate the modes to match your monitor presets too.

Did you end up getting a 640x480i custom mode sorted? Put it in your user_modes.ini

It all comes down to following the guides and getting the presets right for your CRT TV. Get all that right, then sit back and relax while GM does all the hard work for you.

I reckon you could dig a big north-south trench along the border and use some of those COVID-cruise ships to tow WA aWAy from the other states. That would make me sad... we'd miss all your iron ore... or something.
Check out my completed projects!


satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #10 on: June 24, 2020, 10:07:40 am »
Thanks Zebidee

Perfect after creating 2 crt ranges like you suggested I now haven'thave it working perfectly to the point I'm happy with it
Thanks  for your help mate you little ripper!!
If your ever over this way come say hi I'll buy you a couple beers !! I installed super res but it doesn't seem to use it? It's installed and working on arcade odd
 Should I bother or this res is ok?

Zebidee

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #11 on: June 24, 2020, 02:08:56 pm »
Thanks Zebidee

Perfect after creating 2 crt ranges like you suggested I now haven'thave it working perfectly to the point I'm happy with it
Thanks  for your help mate you little ripper!!
If your ever over this way come say hi I'll buy you a couple beers !! I installed super res but it doesn't seem to use it? It's installed and working on arcade odd
 Should I bother or this res is ok?

Excellent! I may take you up on the beer offer if the border ever gets opened again, so watch out!

Not so sure about your super resolutions issue. GM should use them, if available. Might need to ask some of the others here as they are really a Win7+ thing, and mostly I'm using XP x64 with old PCs/GPUs in my cabs for now (this will change, stay tuned).

To get quality advice, give as much detail as possible and attach some log files. You can generate them by running groovymame from command line, like this:

groovymame.exe -v [romname] > [romname].txt

You have to fill-in the [romname] bit with the romname of your game (eg rtype, fshark, wboy etc.). Let us know if you have hassles accessing command line.
Check out my completed projects!


satchy

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Re: ATT: Calamity re APU 3400 driver for Radeon 6410D inbuilt
« Reply #12 on: June 25, 2020, 03:23:56 am »
Sounds like a plan mate !!  :cheers:

Ok mate did some more playing and didnt know calamity had a tutorial lol and i followed that and only installed super res and didnt generate XML and modes from mame and every game mode works now flawlessly on Arcade_15khz jesus all this time and it because it was installing all 1187 modes

Thanks for your help champ ! and im ready for that beer when ya come over :) hit me a pm if you do
« Last Edit: June 25, 2020, 11:08:34 am by satchy »