If you read the info on the modes switchres can get to, all of them are fractionally scaling. If you tell GM to use integer scaling x and y, it will still pick the same video mode but fix both your horizontal and vertical scaling issues by displaying the image in the middle as big as it can blow it up in whole numbers, leaving some black space around it.
I'm not an expert on GM on an LCD, but the log says most of your video modes are locked, no idea if that's to do with your monitors EDID or what. Id fix this first, and see what the result is. Then you could try the above if you're still having scaling issues.