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Author Topic: Did ALL ARTWORK at 72DPI and not 300! HELP!  (Read 2023 times)

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nipsmg

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Did ALL ARTWORK at 72DPI and not 300! HELP!
« on: February 04, 2004, 09:16:21 am »
Well, apparently i'm a MORON....  

I did all my artwork at 72 dpi and not at 300dpi.

When I change to 300DPI for printing, I'm seeing a hell of a lot of jaggies.

I basically have to re-do this at 300dpi, don't i? (If  I don't want to blur/lose clarity by "softening")

Are there any alternatives?

Stingray

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #1 on: February 04, 2004, 09:44:51 am »
I hate to be the bearer of bad news, but if you want it look as nice printed as it does on screen, you're going to have to do it over at 300 dpi.  :-\

Unless there's some trick of which I am unaware.

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nipsmg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #2 on: February 04, 2004, 11:08:00 am »
Yep, the WHOLE THING has to be redone.

Look at the difference:

Stroked line at 72DPI, Image increased to 300DPI:


Stroked line AT 300DPI:



--NipsMG

sTyLeS

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #3 on: February 04, 2004, 11:09:32 am »
Yuppers, if you want it clear, redo it.
In PhotoShop, when you resize an image and make it larger, it will automatically attempt to antialias it. You won't have the jaggies, but going from 72 to 300 you will definately have a lot of blurring. Sorry, man.

Minwah

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #4 on: February 04, 2004, 11:38:35 am »
I noticed classicarcadegraphics.com say that they can handle up to 600dpi, but they recommend 300 - anyone know why?

I've been using 300dpi which seems VERY slow for me (I'm using Fireworks tho, not really meant for things that big), but I could do with not having to use 600dpi...

Edit: I'm doing it in vector tho, but when I resize certain things they do not scale properly (namely bezels), so I have to work in the final dpi that I want.

Bad luck btw nips, I can appreciate your pain :(
« Last Edit: February 04, 2004, 11:41:29 am by Minwah »

nipsmg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #5 on: February 04, 2004, 12:09:57 pm »
Ehh it's ok.

NO WAY I could do this friggin panel at 600 DPI.. I've got a P4 2.4 HT w/ 1 gig of DDR400 ram and it's STILL running slow.. this image is HUGE.. In vector it'd work better I'm sure.. too bad I don't know illustrator.. Forced to stroke lines in Photoshop.. oh well :(

--NipsMG

zorg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #6 on: February 04, 2004, 12:41:05 pm »
I noticed classicarcadegraphics.com say that they can handle up to 600dpi, but they recommend 300 - anyone know why?

1) size of the files. ;)
2) take a look at any ads you can see in the street, I guess the quality is good enough, now walt to the same add and take a look at 10 cm, you'll notice that it is huggly, lots of colored dots.

do you think you'll spend the time looking the cab at a really near distance
 
I'm on the planning stage

Brad Lee

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #7 on: February 04, 2004, 12:52:50 pm »
Somehow my artwork got converted from 300->72 also, but it didnt change the pixel count. It was still (300x24)wide by (300x8)tall. I didnt even notice for a while, till I had to measure something and it said the total width was like 100"

I was like WTF, but was able to rescale it to 300dpi without changing the total dimensions, so no loss there

What I think happened was that I resized for a jpg snapshot, and when I reverted back to my .psd document it kept that setting, but it hasnt happened since, so Im stumped

mahuti

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #8 on: February 04, 2004, 01:09:31 pm »
Just because  they can handle 600 DPI doesn't mean they want to take up valuable computer time on their RIP to process random high-res files.

Most stuff is OK at 300 DPI. If you need some VERY fine detail (condensed white futura font at 6 pts against black) that's when it's good to use 600 DPI. Most people dont' need that level of quality, or won't even recognize the quality difference, that's why they suggest 300 DPI.

For vector files. There is no such thing as DPI. Vector can be scaled from one inch to one million, without making a difference. (roughly speaking of course, there are a few things to take into account the next time you scale illustrator file to a million inches :)
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Stingray

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #9 on: February 04, 2004, 01:17:45 pm »
there are a few things to take into account the next time you scale illustrator file to a million inches :)

I expect this information might come in handy for some of the gigantic four player setups I've seen on this board.  8)  ;)

-S
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nipsmg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #10 on: February 04, 2004, 01:26:11 pm »
yeah.. would have been nice YESTERDAY!  ;D

nipsmg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #11 on: February 04, 2004, 02:02:09 pm »
YAY it only took 6 hours to convert to 300  >:(

But it's DONE!
Printer Time!!!! --  ;D

ClassicArcadeGrafix here I come  ;D

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #12 on: February 04, 2004, 04:08:49 pm »
Ehh it's ok.

NO WAY I could do this friggin panel at 600 DPI.. I've got a P4 2.4 HT w/ 1 gig of DDR400 ram and it's STILL running slow.. this image is HUGE.. In vector it'd work better I'm sure.. too bad I don't know illustrator.. Forced to stroke lines in Photoshop.. oh well :(

--NipsMG

Errm most printer shops(like kinkos) prints only 300 dpi so you should be fine with 300 anyway .

nipsmg

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Re:Did ALL ARTWORK at 72DPI and not 300! HELP!
« Reply #13 on: February 04, 2004, 09:33:13 pm »
I'm sure 300DPI will be fine.. I was just pissed I did ALL of it at 72dpi, and had to basically redo.. I figured a magic wand selection/stroking at 300DPI would work, till I saw how jagged everything came out after the coversion up to 300DPI..

Had to go back to the drawing board.. but I re-did the kind of rushed icons I did, and re-did all the lines, it looks great.

Gets uploaded to the printer tomorrow.


--NipsMG