It is indeed possible to scale in integer multiples with 0.171 or older, though only by setting precise H & V stretch slider values for each and every game hardware, and corresponding to the native output resolution of your display (like 1920x1080 for a standard Full-HD).
Often it is also necessary to move the H & V positions by a few lines so the PNG effect lines up perfectly.
The settings stay saved in the .cfg folder so it has to be done only once for each game.
I have unfortunately deleted my 0.171 folder so all the stored values are lost, but I could find them again if someone really, really wants them.