Once again, I'm very sorry to bother everyone another with novice question, but I've tried looking at other threads but I couldn't find a direct answer, or something that talks about
the same issue I'm having right now.
I've got my set up for CRT_Emudriver (2.0) going for the first time recently.
I spent a while configuring it so I can play arcades native style on Groovymame.
Despite the trouble I went through, I ended up having it working (I followed a tutorial on setting up an ATI 4000 series card with CRT_Emudriver 2.0 and Groovymame).
Using the Super resolutions installed with Groovymame to get the native pixels, the arcade games looked awesome.
After that, I moved on to getting CRT_Emudriver to work with console emulators,
this is where I'm having trouble. I thought Groovymame maybe had it's
own way of getting Native resolutions etc from arcade games using those super resolutions, but I felt
sure that all other emulators didn't work that way. So I
installed modelines from the normal user modelines which gave you lower resolutions
than 640x480 all the way down to 240x192. I thought with these I'd be able to get
emulators for SNES, NES, Sega Genesis etc to run at the native resolutions
of those systems, but when I select resolutions from 336x224 to 240x192
in windows it gives me gray static/noise.
https://www.youtube.com/watch?v=GR-TqZjOnFQ&feature=youtu.beIn that video I try resolution 336x224 first then something like 240x244 and then the lowest 240x190.
I tried generating Modelines in both Generic 15khz monitor mode and NTSC 60hz mode with the same results.
While in 640x480 I tried Nestopia and in that emulator, and Nestopia's settings I selected Fullscreen in one of those resolutions and when I put Nestopia in Fullscreen, the same thing happened.
Despite the progress that I made with Groovymame and have this set up going, I'm still new to things.
I've never touched ArcadeOSD yet because I don't yet understand what it does exactly or how to use it, in case it may have something to do with that.
Or this probably is all just because I simply don't know how to run emulators besides Groovymame at hardware's native resolution like I could with Groovymame,
and just need to be guided on how. I just thought I could set Windows to the resolution those consoles run at, then open those specific emulators and they would running at their native resolutions.
My set up consist of a VGA to Scart cable that goes into a 50 doller YUV converter that goes into my NTSC Sony WEGA Triniton CRT TV.
I have a Scart cable for my SNES and it displays just fine when connected to my YUV converter and I think it looks like it's running in progressive so I don't think I can blame the converter.
I use emulators like Nestopia as stated, Higan, zsnes, Kega.