Unauthentic: No arcade game ever had LEDS
Well, some cabinets had incandescent bulbs, but they were few and far between, and they were never on the main play buttons.
For instance, Robotron had dimly-lit blue translucent start buttons. They were very faint and subtle when lit up, not distracting from the gameplay at all.
Now-a-days people go overboard with lit-up controls,
or put too much emphasis in that aspect of their project that the rest of the cabinet gets a minimal effort.
Take for instance that NASA cabinet. Very cool black etching work on the CP, but as pretty as that is the lighting could be toned down a bit to be more subtle and less-in-your-face. But the rest of the cabinet pales in comparison to the CP. It's like, all the eggs were put in the CP's basket while the rest of the cabinet didn't get the same attention. From the standard cabinet design, to the artwork, it's very uninspiring and doesn't "attract" you as much as the CP does. IMO he should have just made pedestal out of that CP since it's definitely the best thing about that cab.
But would I say that in his project thread? Naw, he doesn't want to hear that kind of feedback...he' content with the circle-jerk rather than anything constructive so oh well.