Hello all -
I have been observing from afar for a while and decided to post a build to get some input and encourage me to complete my design.
to set the stage: I bought a few original arcade cabinets at a yard sale recently, pac-man, donkey kong Jr, and rolling thunder. I gave them to my friend, but they got me thinking that I might enjoy having some arcade related entertainment. I dont have any real attachment to any specific arcade games so I didn't want to make or own a dedicated cab (for now at least) so I decided to build a panel for my existing living room entertainment system. I already have a powerful computer set up on my TV which I play games on occasionally with an xbox controller so this will just be a USB 2 player panel that can disappear when Im not playing.
So, I purchased a set of nice JFL joysticks and a bunch of happ buttons. they came with a xinmo, which I was planning on replacing with an ipac2, but honestly it works perfectly fine, so I might just stick with this as I dont really plan on adding a spinner/trackball (i could be convinced...)
My design is basically this: build a simple slanted 2 player control panel that can slide on to a simple "couch desk" This way I can use the couch desk for my keyboard and mouse while im using my computer normally, and if I want to use the arcade I can afix it to the tabletop and have couch-level controls.

This is the kind of desk I am thinking of building. (found online)
This is the cardboard mockup.

the space

and then general idea.

So before I get started, a few concerns that I have run into so far.
1. I want the control panel to be very rigid, these types of desks are inherently not the most stable. I would like to build it with curved legs, and out of MDO or Ply, not sure how realistic this is.
2. Buttons. I put together what I thought was a logical button arrangement, Ive been playing it for a few days and I dont have any real complaints, but I havent really tried anything else, maybe someone sees something I dont here?
3. Design - I really enjoy some of the simplistic black/white layouts (Blip especially) and want to keep it very simple. I designed something quick, but it still needs some work. I really like the NASA/SpaceX concepts but I don't want it pretending to be something it isn't, if you know what I mean. This is what Im working with right now... The top area with the player buttons is level, then the CP area slants down at a 1" over 12" angle.

Thoughts? I plan on starting the real build fairly soon (Im also using this project as an excuse to buy some more tools....)