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Author Topic: GM 0.164 choppy sound in Pacman  (Read 2028 times)

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Jonny G

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GM 0.164 choppy sound in Pacman
« on: August 31, 2015, 05:38:55 am »
Allo,

Got an issue that's been bugging me for a while that I've got a bit further with this morning but now stumped again.

I'm running GM 0.164 on XP using an arcadevga, set up using H9110 in vmmaker. The monitor is mounted horizontally. When playing pacman there is very noticable choppy audio, which doesn't happen if I set the rotate to either 90 degree value. So it's essentially then playing at proper resolution.

Is there any way to fix this?

Calamity

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Re: GM 0.164 choppy sound in Pacman
« Reply #1 on: August 31, 2015, 07:38:21 am »
Is there any way to fix this?

groovymame pacman -multithreading
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Jonny G

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Re: GM 0.164 choppy sound in Pacman
« Reply #2 on: August 31, 2015, 07:43:09 am »
Can i just turn on multithreading in mame.ini or is it best to see if I can get my FE to let me run individual roms with that switch?

Calamity

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Re: GM 0.164 choppy sound in Pacman
« Reply #3 on: August 31, 2015, 07:46:05 am »
In my case I prefer to have it enabled in mame.ini.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Jonny G

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Re: GM 0.164 choppy sound in Pacman
« Reply #4 on: August 31, 2015, 04:07:38 pm »
Thanks for the advice Cal.

Enabling Multithreading in mame.ini fixed the issue in Pacman, however another issue has just decided to show up and I'm not sure if it's related.

I decided to run VMMaker using the 0.164 to see if I had better results with it this time after rolling back to a previous version the last time I generated my modelines.

Now whenever I run a vertical game like Paman or Bombjack, the aspect ratio is as though I have set the VMMaker ini to 3:4 (it is still set at 4:3 however). What else could be causing this? As it's giving me sound dropout similar to the original issue.

Calamity

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Re: GM 0.164 choppy sound in Pacman
« Reply #5 on: August 31, 2015, 05:30:10 pm »
I decided to run VMMaker using the 0.164 to see if I had better results with it this time after rolling back to a previous version the last time I generated my modelines.

We already discussed that issue here: http://forum.arcadecontrols.com/index.php/topic,135823.msg1520276.html#msg1520276

You can't use the newer versions of GM with VMMaker until I update the binary. There's absolutely no need to run VMMaker each time you update GM.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Jonny G

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Re: GM 0.164 choppy sound in Pacman
« Reply #6 on: September 03, 2015, 06:58:57 am »
Thanks for the advice, Cal. I reverted to 160 to generate the modelines, all fine now.