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Author Topic: Aimtrak light gun strange issue with MAME  (Read 6328 times)

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weevil6772

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Aimtrak light gun strange issue with MAME
« on: August 30, 2015, 03:23:24 pm »
I am having a major issue with getting my aimtrak light guns to work in mame. I am running windows 7 64bit and have calibrated fine in ultimarc utility and can use the guns as mouse pointers across my desktop with no issues. I've followed their instructions on their site to edit the .ini file in Mame, that didn't work. I then followed about 20 other how-to's I found online editing the .ini file in a number of ways with no success. Basically when I go into Mame and hit Tab to change the controls, first off the guns will not show as "Gun 1" or "Gun 2", they only show as Mouse 1, and once I was able to get the 2nd to show as Mouse 2. And they are near impossible to set the controls for in mame. It doesn't matter if I barely flinch at all, I get Mouse-X and Mouse-Y for just the X setting, or just the Y setting. It's like it detects up/side movement regardless of how I stand etc. I've verified there is no light reflecting and tried every trick to set the X/Y (up/down) settings to no avail. When I see how it looks at any rate on the screen the crosshairs jump all over the screen and are unusable. I've tried every trick in the book and went over my .ini file with a fine tooth comb. I can't for the life figure this out. they worked fine on my old xp setup with Mame. And outside of Mame they work fine on the desktop with the Ultimarc software. They are set for separate ID's as well and I've verified that lightgun is set for lightgun in the mamegui. They are set to mouse in the ultimarc software and I've followed their instructions on setting them up in that software as well. I can post my .ini file or any screen shots needed. I would be sincerely grateful if someone could help me. I'm running out of ideas and hair at this point!
'

MydknyteStyrm

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Re: Aimtrak light gun strange issue with MAME
« Reply #1 on: August 30, 2015, 06:58:20 pm »
Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing.

lisowskikevin

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Re: Aimtrak light gun strange issue with MAME
« Reply #2 on: August 30, 2015, 08:10:02 pm »
Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing.


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Re: Aimtrak light gun strange issue with MAME
« Reply #3 on: August 30, 2015, 10:11:44 pm »
If you can help me line this out I swear you are my favorite person at least for a week lol. Here is my config and keep in mind I've tweaked this at least 4 or 5 times changing the 1/0 etc on what I was told to try. I'm all ears though. I'm running windows 7 pro 64 bit, no other issues. I can get Utilimarc settings if need be also, or the mameui settings etc. Anything to help someone help me with this! Thanks,


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MydknyteStyrm

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Re: Aimtrak light gun strange issue with MAME
« Reply #4 on: August 30, 2015, 10:21:17 pm »
Change dual_lightgun to 0 at the end. If that doesn't solve it, change the lightgun_device to "mouse"


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MydknyteStyrm

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Re: Aimtrak light gun strange issue with MAME
« Reply #5 on: August 30, 2015, 10:21:59 pm »
I'm not on my cab at the moment. Tomorrow morning I'll look at my ini and give you my settings if the ones I said above don't fix it.


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weevil6772

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Re: Aimtrak light gun strange issue with MAME
« Reply #6 on: August 30, 2015, 10:41:27 pm »
Awesome, will try in the morning and let you know. Thanks for the help!

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Re: Aimtrak light gun strange issue with MAME
« Reply #7 on: August 31, 2015, 10:28:44 am »
Tried and same results. It still shows as "Mouse 1" in Mame and when I barely move the gun up/down it always shows mouse-x and mouse-y for the control mapping. When I try a game it's the same thing, crosshairs are blue/red and both jump all over the screen etc. No clue what I'm doing wrong. If anyone has their .ini file for mame working with aimtrak lightguns please share. I'm lost at this point. Maybe I should remove the guns and ultimarc software etc and start over? Thanks!

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Re: Aimtrak light gun strange issue with MAME
« Reply #8 on: August 31, 2015, 10:29:32 am »
Will post my ini in a few


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Re: Aimtrak light gun strange issue with MAME
« Reply #9 on: August 31, 2015, 10:54:23 am »
Thanks!

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Re: Aimtrak light gun strange issue with MAME
« Reply #10 on: August 31, 2015, 11:08:05 am »
Hope this helps!


Code: [Select]
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drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                     
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0
autoboot_command         
autoboot_delay            2
autoboot_script           
http                      0
http_port                 8080
http_path                 web
console                   0

#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch     0
disable_nagscreen_patch   0
disable_loading_patch     0

#
# OSD FONT OPTIONS
#
uifontprovider            auto

#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
debugger_font             auto
debugger_font_size        0
watchdog                  0

#
# OSD PERFORMANCE OPTIONS
#
multithreading            0
numprocessors             auto
bench                     0

#
# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
keepaspect                0
unevenstretch             1
waitvsync                 1

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2

#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
profile                   0

#
# WINDOWS VIDEO OPTIONS
#
menu                      0

#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 0

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               1
hlslpath                  hlsl
hlsl_prescale_x           0
hlsl_prescale_y           0
hlsl_preset               -1
hlsl_write               
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
shadow_mask_x_count       6
shadow_mask_y_count       6
shadow_mask_usize         0.1875
shadow_mask_vsize         0.1875
shadow_mask_uoffset       0.0
shadow_mask_voffset       0.0
curvature                 0.03
round_corner              0.03
reflection                0.03
vignetting                0.03
scanline_alpha            1.0
scanline_size             1.0
scanline_height           1.0
scanline_bright_scale     1.0
scanline_bright_offset    0.0
scanline_jitter           0.0
defocus                   0.0,0.0
converge_x                0.3,0.0,-0.3
converge_y                0.0,0.3,-0.3
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.4
offset                    0.0,0.0,0.0
scale                     0.95,0.95,0.95
power                     0.8,0.8,0.8
floor                     0.05,0.05,0.05
phosphor_life             0.4,0.4,0.4

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     1.570796325
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale       0.8
vector_length_ratio       500.0

#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale        0.3
raster_bloom_scale        0.225
bloom_lvl0_weight         1.0
bloom_lvl1_weight         0.21
bloom_lvl2_weight         0.19
bloom_lvl3_weight         0.17
bloom_lvl4_weight         0.15
bloom_lvl5_weight         0.14
bloom_lvl6_weight         0.13
bloom_lvl7_weight         0.12
bloom_lvl8_weight         0.11
bloom_lvl9_weight         0.10
bloom_lvl10_weight        0.09

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0

weevil6772

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  • I want to build my own arcade controls!
Re: Aimtrak light gun strange issue with MAME
« Reply #11 on: August 31, 2015, 12:28:22 pm »
Well you rock! That allows my lightgun to show as gun 1 now and allowed me to calibrate!! Now I just have to figure out why both guns show as gun 1 in mame and I should hopefully be on my way! they have separate id's in the utilimarc software program so just gotta figure this last part out.

MydknyteStyrm

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Re: Aimtrak light gun strange issue with MAME
« Reply #12 on: August 31, 2015, 12:32:24 pm »
How many components does your rig have? I set my aimtrak IDs to 3 and 4 because I have a ton more stuff including 4 ultrastiks, utrak, spinner and 2 Xbox controllers. You might also want to check out controllerremapGUI to help keep your gun IDs permanent


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weevil6772

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Re: Aimtrak light gun strange issue with MAME
« Reply #13 on: August 31, 2015, 01:05:19 pm »
will check that out so thank you!! I only have my xarcade dual player controller hooked via usb up, other than a mini keyboard/mouse pad and the 2 aimtrak guns. I will try making them 3/4 and see what happens. I'm close now, so thanks!!

MydknyteStyrm

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Re: Aimtrak light gun strange issue with MAME
« Reply #14 on: September 04, 2015, 12:13:54 pm »
Any progress on your gun issue?


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lisowskikevin

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Re: Aimtrak light gun strange issue with MAME
« Reply #15 on: September 04, 2015, 12:32:51 pm »
I just received 2 aimtrack guns from ultimarc a few days ago. Here's hoping my setup goes smoothly!!