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Author Topic: Janky Kong - The Final Frontier  (Read 76121 times)

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harveybirdman

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Re: Janky Kong - Now in Phase Two
« Reply #280 on: October 03, 2015, 08:19:27 pm »
Is that a llama or a donkey on that bezel? Whatever it is it freaking rocks!

yotsuya

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Re: Janky Kong - Now in Phase Two
« Reply #281 on: October 03, 2015, 08:23:14 pm »
Is that a llama or a donkey on that bezel? Whatever it is it freaking rocks!

It's an asshat... and actually it's going to be gone from the finalized version of the marquee... :)
***Build what you dig, bro. Build what you dig.***

Vigo

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Re: Janky Kong - Now in Phase Two
« Reply #282 on: October 05, 2015, 10:39:10 am »
I was figuring that was an inside joke with KLOVians at the knock off competition.

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Re: Janky Kong - Now in Phase Two
« Reply #283 on: October 05, 2015, 10:47:50 am »
I was figuring that was an inside joke with KLOVians at the knock off competition.
You are correct, sir!

I'm off this week, so the plan is to source a piece of 1/4 tinted plexi so I can install the bezel, then she'll pretty much be done.
***Build what you dig, bro. Build what you dig.***

yotsuya

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Re: Janky Kong - Now in Phase Two
« Reply #284 on: December 06, 2015, 12:23:24 am »
Big Janky Update -

We're having our big Christmas party, and I've been mixing up the gameroom. With that in mind, I put the final touches on Janky Kong.

I wheeled JK outside and recut the t-molding slot (I had patched it up a while back because the slot was horrible and wouldn't hold the molding), which went well. I then measured and cut the piece of tinted plexi I bought online, then added the laminated graphics I had created and had printed to the front. It looks great, almost factory.

Yeah, she's done.

***Build what you dig, bro. Build what you dig.***

harveybirdman

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Re: Janky Kong - Final Artwork Applied
« Reply #285 on: December 06, 2015, 12:41:36 am »
Looks great.  :applaud:

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Re: Janky Kong - Final Artwork Applied
« Reply #286 on: December 06, 2015, 12:45:29 am »
Looks great.  :applaud:

Thanks, bro. I just need to make the mullet and the monitor shroud to be completely finished.
***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #287 on: December 06, 2015, 01:36:12 am »
Janky approved.!!!!!! :applaud:

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Re: Janky Kong - Final Artwork Applied
« Reply #288 on: December 06, 2015, 07:48:10 am »
Looks awesome! 
Stop by my Youtube channel and leave a comment:

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Re: Janky Kong - Final Artwork Applied
« Reply #289 on: December 06, 2015, 09:19:00 am »
Looks great. Now come do mine. :)

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Re: Janky Kong - Final Artwork Applied
« Reply #290 on: December 06, 2015, 09:23:08 am »
Nice work bro!

Just one thing wrong...it doesn't look Jankey anymore.  ;)
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« Reply #291 on: December 06, 2015, 08:55:41 pm »
.
« Last Edit: March 19, 2021, 03:28:37 am by ChanceKJ »

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #292 on: December 07, 2015, 11:56:53 am »
Thanks for the kind words all.

Just as a documentation followup, for the marquee artwork I wanted to retain elements of the classic Unisystem marquees. I went with the instruction box in the corner, putting the instructions on how to get back to the main menu and how to select a game. For the background, I went with the Nintendo grid from the side art, and I like the look - very retro. I simply put a Nintendo logo and Vs. Unisystem on there, because I wanted to keep it simple and factory in appearance. No made up titles, no "Arcade Memories", no Mario jumping off the lettering for me.



For the bezel, I wanted to retain the classic look of the Donkey Kong bezel. If you've ever seen a Univsystem in the wild, half the time it's a blank grey piece of plexi with no art, and the other half the OP simply flipped the original bezel around, so you have weird shapes looking through.  Since this machine wasn't game specific, I decided to keep the DK striping, but in the roundels, I replaced the DK characters with characters from my favorite Vs. games. I also wanted to show some variety and keep things consistent, so I used the official Nintendo 8-bit art for all pieces.



From there, it was a simple matter of getting stuff printed, laminated, and then applied. The marquee I put on a piece of cut regular clear plexi I had. The bezel was a bit different. For the bezel, on the original Knock-Off Janky Kong, I sandwiched my printed art between a piece of clear and a piece of bronze plexi. I had to do that to make the bezel thick enough to sit snugly in the bezel retaining mechanisms on the DK cab.

For the new artwork, I had it printed with the intention of applying it directly to the front of the bezel, which would be grey. This would be a close to the original as I could get. I ordered a 24"x24"  1/4 inch thick sheet off eBay, cut it to size using the old one as a guide, then applied the art.
***Build what you dig, bro. Build what you dig.***

vwalbridge

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Re: Janky Kong - Final Artwork Applied
« Reply #293 on: December 07, 2015, 12:02:36 pm »
Was that your final print? If so, is should be:

"...TO NAVIGATE UP AND DOWN THROUGH"

..not THOUGH
« Last Edit: December 07, 2015, 12:07:31 pm by vwalbridge »
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Re: Janky Kong - Final Artwork Applied
« Reply #294 on: December 07, 2015, 12:08:49 pm »
Was that your final print? If so is should be:

..."TO NAVIGATE UP AND DOWN THROUGH"

..not THOUGH
It is, sorta... when the Universes board comes out, I plan to transition Janky Kong away from being MAME based and over to straight JAMMA, so I was going to have my buddy reprint the marquee with whatever appropriate control changes need to happen. Thanks for the heads up, though.

And here's a shot of Janky Kong in his new home. These are my three newest machines.
***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #295 on: December 07, 2015, 01:03:17 pm »
Looks great bro!   :applaud:

ChanceKJ

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« Reply #296 on: December 07, 2015, 01:20:06 pm »
.
« Last Edit: March 19, 2021, 03:28:11 am by ChanceKJ »

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #297 on: December 07, 2015, 01:48:42 pm »


...when the Universes board comes out, I plan to transition Janky Kong away from being MAME based and over to straight JAMMA...

Are you planning JAMMA or converting it back to an actual Nintendo Vs? Surely you already know Nas's UniVersus is a drop in daughter board for a Vs PCB?



I do know that. And don't call me Shirley.
***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #298 on: December 07, 2015, 01:49:42 pm »
To be clear, I'm going to use a Vs. To JAMMA adapter with the working Vs board that I have.
***Build what you dig, bro. Build what you dig.***

ChanceKJ

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« Reply #299 on: December 07, 2015, 02:16:33 pm »
.
« Last Edit: March 19, 2021, 03:27:59 am by ChanceKJ »

donnie1979

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Re: Janky Kong
« Reply #300 on: December 07, 2015, 05:56:27 pm »
And calling it done....

Sweet to see my Crazy Kong theme in there :P

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #301 on: December 07, 2015, 05:57:34 pm »
And calling it done....

Nice to see my theme in there
What theme? I did everything from scratch. Explain.
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yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #302 on: December 07, 2015, 06:01:28 pm »
Oh, you mean the Crazy Kong marquee? Yeah, that was top notch, bro!  Looks great!
***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #303 on: December 11, 2015, 07:17:08 am »
This looks great.  excellent work.  I love the name, too, very original.

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Re: Janky Kong - Final Artwork Applied
« Reply #304 on: February 05, 2016, 11:29:32 am »
OK, although my Janky Kong Vs. Unisystem Restoration is done, plays well, and all that cal, my dream for the machine has always been to run a real Unisystem board in him, preferably running the Universus daughtercard when it's available. To do that, though, I need a Unisystem2JAMMA adapter because my cab is wired for JAMMA, I'm using a non-Sanyo monitor, and I don't have a sound amp that the Unisystem board needs. Mike's Arcade sells one, a multi pcb setup with wires and such. So I've held off on getting one because the Universus isn't available yet.

Then yesterday, Mike posted this:


http://www.mikesarcade.com/cgi-bin/store.pl?sku=VS2JAMMA

Holy CRAP have I been waiting for that! It's an all-in-one adapter that does exactly what I need. I ordered mine a few minutes ago. My plan is to convert Janky Kong to the working Vs. Unisystem board that I have. It's set to Hogan's Alley right now, but I'll do a ROM swap to change it to Excite Bike or Super Mario Bros. So now, Janky Kong is going to ZapCon. I'm going to take a Sharpie as well, because I want all my BYOAC brothers to sign it as well. Who's quite chuffed? This mofo!
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Re: Janky Kong - Final Artwork Applied
« Reply #305 on: February 05, 2016, 11:33:07 am »
OK, although my Janky Kong Vs. Unisystem Restoration is done, plays well, and all that cal, my dream for the machine has always been to run a real Unisystem board in him, preferably running the Universus daughtercard when it's available. To do that, though, I need a Unisystem2JAMMA adapter because my cab is wired for JAMMA, I'm using a non-Sanyo monitor, and I don't have a sound amp that the Unisystem board needs. Mike's Arcade sells one, a multi pcb setup with wires and such. So I've held off on getting one because the Universus isn't available yet.

Then yesterday, Mike posted this:


http://www.mikesarcade.com/cgi-bin/store.pl?sku=VS2JAMMA

Holy CRAP have I been waiting for that! It's an all-in-one adapter that does exactly what I need. I ordered mine a few minutes ago. My plan is to convert Janky Kong to the working Vs. Unisystem board that I have. It's set to Hogan's Alley right now, but I'll do a ROM swap to change it to Excite Bike or Super Mario Bros. So now, Janky Kong is going to ZapCon. I'm going to take a Sharpie as well, because I want all my BYOAC brothers to sign it as well. Who's quite chuffed? This mofo!

Daaaayum! That's awesome!
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Re: Janky Kong - Final Artwork Applied
« Reply #306 on: February 08, 2016, 06:52:47 pm »
Dude, this thing is gorgeous....

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Re: Janky Kong - Final Artwork Applied
« Reply #307 on: February 08, 2016, 07:44:41 pm »
Hell to the...



Yeah!!!

***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #308 on: February 08, 2016, 08:06:11 pm »
Quote


 :'( Nep.....

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Re: Janky Kong - Final Artwork Applied
« Reply #309 on: February 08, 2016, 08:07:22 pm »


Quote


 :'( Nep.....

Neph is everywhere, brother.
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harveybirdman

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Re: Janky Kong - Final Artwork Applied
« Reply #310 on: February 08, 2016, 08:09:19 pm »
 :afro:

Looks sweet, can't wait to play it :cheers:

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« Reply #311 on: February 08, 2016, 11:40:49 pm »
.
« Last Edit: March 19, 2021, 03:02:54 am by ChanceKJ »

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Re: Janky Kong - Final Artwork Applied
« Reply #312 on: February 17, 2016, 08:02:32 pm »
Very awesome! One of my favourite nintendo projects here!   :notworthy:

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Re: Janky Kong - Final Artwork Applied
« Reply #313 on: February 21, 2016, 06:03:10 pm »
Awesome work mate! :applaud:  :applaud:  :applaud:

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Re: Janky Kong - Final Artwork Applied
« Reply #314 on: February 21, 2016, 06:13:29 pm »
Awesome work mate! :applaud:  :applaud:  :applaud:
Thanks, my friend!!!

The plan is to take it to ZapCon, so watch this space.....
***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #315 on: February 21, 2016, 07:29:04 pm »
You should seriously hit up Nazerine on KLOV to see if he can get you a loaner proto board to feature at the show. I'm sure tons of people will see it and want it. Great exposure for him.
Stop by my Youtube channel and leave a comment:

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Re: Janky Kong - Final Artwork Applied
« Reply #316 on: February 21, 2016, 08:14:04 pm »
You should seriously hit up Nazerine on KLOV to see if he can get you a loaner proto board to feature at the show. I'm sure tons of people will see it and want it. Great exposure for him.
That's great advice, but quite frankly I'm content with him releasing it on his own time. I'm personally not a big fan of guys who try to jump to the front of the line by offering their machines.. If he asked me or was actively soliciting users, that would be another thing.

***Build what you dig, bro. Build what you dig.***

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Re: Janky Kong - Final Artwork Applied
« Reply #317 on: February 22, 2016, 11:55:18 am »

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #318 on: February 23, 2016, 01:35:27 am »
Ok, so for the past two weeks or so I've been fiddling with the Unisystem board that I have. I picked up a cheap board and a cheap set of Hogan's Alley roms just to get a PPU, and I swiped a CPU froma non-working NES. Hogan's Alley works, but obviously I can't play it on my setup with no gun. With the Universus nowhere in sight any time soon, I've been playing with some hacked ROMs that allow you to use any PPU with certain games. However, I wasn't having ANY luck doing so. I'd burn the EPROMs, but nothing would work.

We had a repair party this weekend, and I took the board to Arcadenut's house. He graciously lent me a working SMB board that I could use for ZapCon. In the mean time, I experimented with the SMB EPROMs and my board, and no dice. I started to wonder if my board was actually not working correctly. Hogan's Alley boots, and I got Vs. Pinball to boot (uses the same PPU), but nothing else would work. Not even taking his good ROMset and PPU and putting it on my board. I even used my EPROM burner and made copies of his ROMs since I wasn't sure what Romset in MAME worked best with the PPU hacks. Still no luck.

Then, last night, I read that SMB REQUIRES you to have a CPU or a dummy CPU on the second side in order to work. Arcadenut's working board has the dummy CPU - mine doesn't. So tonight I loaded his Romset onto my board, put the PPU in, and added the dummy CPU...

...and what do you know, my board worked with his roms!! Perfectly, even!!!


Feeling emboldened, I burned a new set of EPROMs, adding in the PPU hacks. I put my Hogan's Alley PPU back in, and then I did a jumper trick... The dummy CPU can be replaced by simply running a jumper between two pins on the second CPU side. So I did that, crossed my fingers, and fired it up....

And had my own copy of SMB running on my board!!!

So, it looks like Janky Kong will be at ZapCon running Super Mario Bros!
« Last Edit: February 23, 2016, 08:03:49 am by yotsuya »
***Build what you dig, bro. Build what you dig.***

ChanceKJ

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« Reply #319 on: February 23, 2016, 05:08:43 am »
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« Last Edit: March 19, 2021, 02:59:53 am by ChanceKJ »