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Author Topic: Activating HLSL in Mame0162 causes crash  (Read 2691 times)

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MydknyteStyrm

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Activating HLSL in Mame0162 causes crash
« on: June 28, 2015, 06:24:18 pm »
I am trying to use HLSL for my vector games only. I created a Vector.ini file in the INI folder, and activated HLSL. Tempest, Asteroids, and other vector games just open to a black screen, and after hitting ESC I get a Windows error saying Mame has stopped working.

I am using Mame 0162 build, with an Nvidia geForce 650ti card, and I have the latest DirectX via dxwebsteup. Any thoughts? Am I missing something else to change in the ini?

Thanks!

MydknyteStyrm

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Re: Activating HLSL in Mame0162 causes crash
« Reply #1 on: June 28, 2015, 06:38:34 pm »
From what I've been reading, I see that I need DirectX 9.0c installed. Whats confusing me is that if I have DX11, how to I go back to 9 without comprimising other systems, including Demul?

haynor666

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Re: Activating HLSL in Mame0162 causes crash
« Reply #2 on: June 29, 2015, 04:31:54 am »
DirectX setup will only copy missing files, nothing will be degraded ;)

MydknyteStyrm

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Re: Activating HLSL in Mame0162 causes crash
« Reply #3 on: June 29, 2015, 07:27:11 am »
I ran the dxwebsetup, and found that nothing installed, all files up to date. Is there a specific dx9 file I should be looking for? Or has anyone have HLSL working on win7 with dx11?


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lamprey

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MydknyteStyrm

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Re: Activating HLSL in Mame0162 causes crash
« Reply #5 on: June 29, 2015, 12:22:47 pm »
Thanks! I ended up going with MameUIFX since I have an LCD and the HLSL seems to work perfectly. Thanks for the link


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