Hi, hope this is in the correct forum.
I just started using GroovyUME with CRT emu drivers in windows 7. I got Toejam and Earl running for genesis which unsurprisingly looks great on my 15khz monitor, but there seems to be a scaling issue. Horizontal scrolling is perfect, but vertical has a strange under water effect like it's non-integer stretched.
I disabled switchres in UME.ini and then vertical scrolling was perfect... but the horizontal was now wavy while scrolling...
How can I achieve a non-stretched, pixel perfect display? The resolution groovyUME uses for the game is in arcadeOSD so it shouldn't be using a different res, but I'm new to this so who knows.
Cheers