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Author Topic: PLANET BUSTER - my asteroids clone, custom game in a custom cab  (Read 4087 times)

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jimmy2x2x

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PLANET BUSTER - my asteroids clone, custom game in a custom cab
« on: January 17, 2015, 12:08:12 pm »
** SEE POST #9 FOR PLAYABLE DEMO **

Im writing a PC game, Planet Cracker an asteroids clone, which I'm going to make a cab for once its complete.

Vid of gameplay.

https://www.youtube.com/watch?v=JKgatQ_UD2Q&feature=youtu.be

(sorry about the poor capture quality)

I want to dress up the software as an arcade game to make it as authentic as possible.

THE CAB

Im toying with the idea of spinner with 4 buttons

thrust
flip ship
fire
super zapper

early days, not really given the cab too much thought at the moment, I want the game playing right first, its only about a month into development I expect it to take about 6 months, then its cab building weather in  Sunny Blackpool!

Im also in need of a decent artist, let me know if you might be able to help (not a lot of graphics in this game!) ;)
« Last Edit: January 21, 2015, 06:24:44 pm by jimmy2x2x »

Louis Tully

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #1 on: January 17, 2015, 12:35:32 pm »
.
« Last Edit: February 12, 2015, 07:11:07 pm by Louis Tully »

Generic Eric

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #2 on: January 17, 2015, 03:24:00 pm »
No collision  damage yet?

Looks neat. 

Best wishes.

wp34

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #3 on: January 17, 2015, 08:15:17 pm »
Looks great so far.  Asteroids is one of my all-time favorites and it is cool to see a raster interpretation.   :cheers:

Flip ship and super zapper sound like cool options.  Hyperspace never worked very well for me.

Slippyblade

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #4 on: January 17, 2015, 08:46:20 pm »
I'm assuming the spinner will rotate the ship, in which case I really think "flip ship" is a pointless button.  I haven't watched the vid yet though since I'm at work and youtube is blocked - will do so when I get home.

Generic Eric

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #5 on: January 17, 2015, 10:29:09 pm »
"Flip ship" made me think of Ikagura. 

jimmy2x2x

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #6 on: January 18, 2015, 12:49:20 pm »
I'm assuming the spinner will rotate the ship, in which case I really think "flip ship" is a pointless button.  I haven't watched the vid yet though since I'm at work and youtube is blocked - will do so when I get home.

good point, 3 buttons is a lot less intimidating too... need to think it through it bit.

Ive got a spinner wired up to a multi game panel, i should get it working at see how it feels

That looks great!  :applaud:  :notworthy:  You coder folks are impressive. This is sure to be an interesting build. Looking forward to it. Are you planning on sharing with the class?

Thanks, yeah it will be made available when its finished ;)


Louis Tully

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #7 on: January 18, 2015, 05:12:49 pm »
.
« Last Edit: February 12, 2015, 07:11:31 pm by Louis Tully »

gonzojoey

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #8 on: January 18, 2015, 05:30:56 pm »
Looks great. You should add a hidden "death blossom" type move in there somewhere. That ship kind of reminds me of a Gunstar (from Last Starfighter).

jimmy2x2x

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Re: Planet Cracker - my asteroids clone, custom game in a custom cab
« Reply #9 on: January 19, 2015, 10:46:17 am »
No collision  damage yet?

Looks neat. 

Best wishes.

This is the first version of energy meters



(should be much better capture quality)

LEFT side - shield energy
70 % or above  = green
30% - 70&        = yellow
30% or below   = flash red with message

RIGHT side - superzapper energy
segmented off into chunks for each superzapper
flashes when its too low
1 unit added for recharge every second

Do you think its too prominent?

Edit:

I guess the best way to  see if have a go!

playable demo:
Code: [Select]
http://s000.tinyupload.com/index.php?file_id=07274819496793081651
The backdrop is a generic wallpaper from the net, just blurred and darkened
The main ship sprite is ripped from Uridium 2 (Amiga) and will be replaced when I get an artist on board
The other graphics are mainly from here: http://www.lostgarden.com/2005/03/download-complete-set-of-sweet-8-bit.html



1920x1080 exe is full detail version (make sure your desktop res is 1920x1080)

1024 is low detail in a window version (dont close the console (command line) window while the game is running!)


I have included SDL libs in the archive, you may need to unpack them to the program folder


KEYS

LEFT/RIGHT = rotate
UP = thrust
DOWN = flip ship

Z = fire, hold for autofire (manually firing is faster)
X = Superzapper

F1 = autothrust on
F2 = " " off

F3 = autofire on
F4 = " " off

F5 = reset game
F6 = Trigger 4 fireballs

ESC = exit


Its a bit of a rough cut as its very much a WIP

Any feedback appreciated


« Last Edit: January 19, 2015, 03:39:38 pm by jimmy2x2x »

yotsuya

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Sorry, every time I see this title, this pops into my head....

***Build what you dig, bro. Build what you dig.***

Louis Tully

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« Last Edit: February 12, 2015, 07:12:03 pm by Louis Tully »

yotsuya

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Sorry, every time I see this title, this pops into my head....



lol Ever time I see it, I hear Chris Rock saying it in my head. That work is forever attached to his voice.

Whew. I'm glad I'm not the only one.
***Build what you dig, bro. Build what you dig.***

jimmy2x2x

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Hahahah

I didn't think of that connotation!

yotsuya

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Maybe it's an American thing.  :P

Maybe "Planetcracker" might work better?  :dunno :cheers:
***Build what you dig, bro. Build what you dig.***

wp34

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I've got "911 is a joke in your town" stuck in my head now.

jimmy2x2x

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Been having a think..

PLANET BUSTER

Even letter distribution and no slave connections ;)

Louis Tully

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« Last Edit: February 12, 2015, 07:13:28 pm by Louis Tully »

leapinlew

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Very cool - reminds me of Maelstrom. Anyone here ever play that game? I originally played it on a MAC, but it's since been ported to the PC.

Lots of 90's references (like Ren and Stimpy)

Generic Eric

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Been having a think..

PLANET BUSTER

Even letter distribution and no slave connections ;)

I dig it  :applaud:

PLANET BUSTER: The Destroyer of Worlds
Planet Busta II: Gimme Some More Flipmode is the Greatest

jimmy2x2x

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Re: PLANET BUSTER - my asteroids clone, custom game in a custom cab
« Reply #20 on: January 21, 2015, 06:34:02 pm »
todays snapshot, lots added

very destructive superzapper
3 layer parallax scrolling background
title music + ingame music
some experimental sound effects
loads more tweaks...

https://www.youtube.com/watch?v=qSJzH9X8JzQ&feature=youtu.be



wp34

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Re: PLANET BUSTER - my asteroids clone, custom game in a custom cab
« Reply #21 on: January 21, 2015, 08:48:42 pm »
That super zapper is sweet!  I also like the ship-flip and the animated exhaust. 

Looking good so far.   :cheers: