Hey,
I think this is a neat idea. I actually wrote Dave Dries
at CinemArcade about this quite a while ago. Here's a clip of the ideas I was hoping he would have been able to help with, but he said it wasn't something he could do. Make of this what you will:
What I was
> thinking about would require something more like the quake or unreal
> engine. That would give freedom to move to which ever machine and look
> at what you wanted to. Maybe someone who's into level editing for quake
> and unreal, who also enjoys mame would be able to do something with
> this. Know anyone? And that set-up program I was talking about would let
> you change skins, and which game the emulator would actually start.
> Maybe even have an interactive map to let you move the arcade machines
> where you wanted. That way you could download other arcade machines
> like prefabricated structures in quake and unreal level editors. You'd
> download the prefabbed machine, and in the setup program drag and
> drop the icon on the map, and that's where we get the machine in 3D. You
> could even have different arcade maps to accomadate the different sizes
> of peoples libraries, and different architecture. There could even be a part
> that lets you edit the tiles for the floor, or wall graphics. And like the
> prefabbed machines, there could be prefabbed decor. I guess I'm talking
> about a user-friendly, customizable 3D arcade room, Quake-style.
Hope it's got ideas you can use. Dr. J