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Author Topic: Vertical games don't fit the screen  (Read 1991 times)

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RSTRBLSTR

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Vertical games don't fit the screen
« on: August 20, 2014, 04:55:04 pm »
My Problems:

Vertical games like Galaga, Ms Pacman and Donkey Kong are displaying at a stretched resolution with the top and bottom cut off (however if I adjust the monitors VSIZE I can display everything). There occasionally seems to be Vertical Hold issues when exiting these games causing windows to roll once the game is quit. Also looks like UME is playing SNES games in an almost letterbox aspect ratio with black bars above and below. Most everything else looks fantastic though, especially NES.

I'm using a Super Neo Candy 29 Hitachi 15/24khz monitor with settings on 'Arcade_15'
Is it possible that I should be using modelines for the 'extended' resolution 15khz monitors? Or should I be using the 15hz/25khz dual sync settings even if the monitor requires manual switching?

http://wiki.arcadeotaku.com/images/9/9c/SNK_Super_Neo_29_Candy_Manual.pdf



Code: [Select]
Modeline "640x480_60 15.77KHz 60.09Hz" 13.100 640 664 728 832 480 484 490 525 interlace -hsync -vsync
Modeline "704x528_55 15.76KHz 55.20Hz" 14.640 704 736 808 928 528 531 537 571 interlace -hsync -vsync
Modeline "2560x240_60 15.72KHz 60.00Hz" 52.320 2560 2664 2912 3328 240 242 245 262 -hsync -vsync
Modeline "2560x248_59 15.75KHz 58.77Hz" 52.420 2560 2664 2912 3328 248 249 252 268 -hsync -vsync
Modeline "2560x256_57 15.75KHz 57.07Hz" 52.420 2560 2664 2912 3328 256 257 260 276 -hsync -vsync
Modeline "2560x264_55 15.75KHz 55.46Hz" 52.420 2560 2664 2912 3328 264 265 268 284 -hsync -vsync
Modeline "2560x272_54 15.75KHz 53.94Hz" 52.420 2560 2664 2912 3328 272 273 276 292 -hsync -vsync
Modeline "2560x280_53 15.75KHz 52.50Hz" 52.420 2560 2664 2912 3328 280 281 284 300 -hsync -vsync
Modeline "2560x288_51 15.75KHz 51.14Hz" 52.420 2560 2664 2912 3328 288 289 292 308 -hsync -vsync
Modeline "2560x448_60 15.75KHz 60.00Hz" 52.420 2560 2664 2912 3328 448 468 474 525 interlace -hsync -vsync
Modeline "2560x464_60 15.75KHz 60.00Hz" 52.420 2560 2664 2912 3328 464 476 482 525 interlace -hsync -vsync
Modeline "2560x480_60 15.75KHz 60.00Hz" 52.420 2560 2664 2912 3328 480 484 490 525 interlace -hsync -vsync
« Last Edit: August 22, 2014, 11:28:41 am by RSTRBLSTR »

Calamity

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Re: Vertical games don't fit the screen
« Reply #1 on: August 22, 2014, 11:45:16 am »
Hi RSTRBLSTR,

(I moved this post because it's a general issue, not strictly CRT Emudriver for W7 related)

The behaviour you're seeing is completely normal. Some information here: http://forum.arcadecontrols.com/index.php?topic=134915.0

If you find annoying to adjust your v-size potentiometer you have two options:

- Physically rotate your monitor if you can (the best option :))
- Create a custom monitor preset and reduce the value ProgressiveLinesMax and InterlacedLinesMax (by default 288 and 576, check this thread: http://forum.arcadecontrols.com/index.php/topic,116023.0.html). This will force GroovyMAME to switch to an interlaced mode when required.

Your occasional v-hold issues when exiting these games may be actually h-freq issues (GM maximizes the allowed h-freq for those games). I'd keep the arcade_15 config, but the problems persist try with generic_15.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

RSTRBLSTR

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Re: Vertical games don't fit the screen
« Reply #2 on: August 23, 2014, 03:23:30 pm »
Thanks Calamity. I really appreciate the thorough response. I was concerned about cluttering the board so I made it a reply since I'm running the latest beta on win7.

I can't believe I somehow overlooked all of the info I'm now finding about groovymame's handling of vertical size; now feeling like quite the 'newb.'

I'll keep playing with my VSIZE knob since it's located under the flip-up control panel. Thanks again.

« Last Edit: August 24, 2014, 04:09:52 am by RSTRBLSTR »