I'm noticing that smashtv is playing in the wrong res on my setup. The log file shows that groovymame picks a good one and switches to it, but then it repeats the process and uses the wrong one.
Thanks.
btw the log looks something like:
SwitchRes: Entering switchres_modeline_setup
SwitchRes: v0.015a:[smashtv] Calculating best video mode for 399x253@54.815170 orientation: normal
.
.
Loading cheats file from cheat
Adjusting target speed to 98.2% (hw=54.00Hz, game=54.71Hz, adjusted=53.72Hz)
SwitchRes: Resolution change from 399x253@54.815170 to 410x256@54.706841
SwitchRes: Resolution change to 410x256@54
SwitchRes: Entering switchres_modeline_setup
SwitchRes: v0.015a:[smashtv] Calculating best video mode for 410x256@54.706841 orientation: normal
SwitchRes: [ 240]x[ 160]_(60=59.9370Hz) << starts looking again
rng(0): out of range
rng(1): out of range
.
. [ lots of lines]
.
.SwitchRes: [smashtv] (1) horizontal (410x256@54.71)->(800x600@54.71)
rng(5): 800 x 600_54.707p 34.192 [fract] scale(1, 2, 1) diff(0.00, 10.72, 0.0000) ratio(1.923, 2.344)
SwitchRes: Modeline "800x600_60 34.19KHz 54.71Hz" 35.01 800 832 944 1024 600 601 605 625 -hsync -vsync
This is the one that finally gets used and obviously the game looks wrong....