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Author Topic: What hardware is best suited for Taito Type X2 games?  (Read 34659 times)

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twistedsymphony

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #40 on: March 18, 2014, 01:13:54 pm »
no, as I stated earlier I'm running Windows 8

more specifically 8.1 Pro 64-bit and it has the latest DX11 driver.

twistedsymphony

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #41 on: March 19, 2014, 08:47:37 am »
You were right BadMouth... I had stuff running in the background.

there were a handful of "game.exe" files running from TTX games that didn't exit properly. For some reason they were running under the "service" list as opposed to the active programs list.

This despite having rebooted, Windows 8 like's save and reload all of your running processes when rebooting so even thought I shut down thinking I would clear out any problems Windows decided to keep running all that crap until I manually killed them.


This is the 2nd time this "feature" of Win 8 has caused problems for me... earlier one of the programs went screwy and caused Metro UI as well as the task bar to crash leaving me with nothing but my background image and no interface... I hard rebooted and it brought me right back to the same state <_<

I had to look up the command to re-launch the windows UI (if you're curious: Ctrl+Alt+Del and open task manager then run "explorer" and it will fix itself)

---------------

pretty much all of the NAOMI and AtomisWave stuff runs good now.

The only problem I'm having now is with Virtua Fighter 4... the music skips at a regular interval, despite the fat that the rest of the game runs smoothly with a solid frame rate.
« Last Edit: March 19, 2014, 08:50:53 am by twistedsymphony »

BadMouth

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #42 on: March 19, 2014, 09:10:59 am »
The only problem I'm having now is with Virtua Fighter 4... the music skips at a regular interval, despite the fat that the rest of the game runs smoothly with a solid frame rate.

That's probably just incomplete emulation.  The NAOMI 2 emulation still needs a lot of work.
Glad you got it sorted out.

haku99

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #43 on: March 23, 2014, 03:38:55 pm »
I tried running these games on my i3 laptop which just has crappy on-board graphics and they ran but were unplayable because of how slow they were (Type X games were able to play perfectly fine)

So are you asking about the Taito Type X games or the Steam/PC versions of them?
The Taito Type X games are less demanding, but as far as I know the 2 player version of SSFIV hasn't surfaced.

If you want fighters, don't skimp on the processor or video card or you'll miss out on the ones running on Demul.
(Guilty Gear, Dead or Alive Millenium, KOF Maximum Impact)

IMO:
For the processor, 3.2Ghz or faster
For the Nvidia GPU, 800, 80 series or higher (i.e. 8800 for old generation, 480, 680, 780 for current generation)
You might get away with a 60 series of the newer generation. 

I'm getting by with budget setup of outdated parts - 3.4Ghz Athlon X3 & 9800GT.
I have to run Dead or Alive Millenium in Makaron emulator because it doesn't run full speed in Demul for me.
The modern PC games run at 1280x720 with most quality settings in the middle. 
(SSFIVAE, SFxTekken, Mortal Kombat Komplete, Injustice)

Keep in mind that you'll need DirectX11 for the newest versions of Demul and Some of the PC games, so that rules out using Windows XP.


Hi

I have a similar system as you: dell inspiron 531
-AMD athlon 64 x2 dual core processor 6000+ 3.0ghz
-4gig ram
-gefore 9800 gtx+

Running mame 0.152

For some reason, 3D type games such as: soul calibre 1, soul edge, tekken 3, basically all older 3D games have sound and game play lag

is it my processor that is too slow?

Before I even installed the 9800 gtx+, even donkey kong jr, ran slow as hell.  I tried different emulators such as groovymame, mameUI but ran into the same issues....
 

BadMouth

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #44 on: March 23, 2014, 04:08:04 pm »
If it's the old socket 939 Athlon 64, the processor is too slow.

If it's an AM2 socket X2, then it's borderline, but should still be able to squeak by.

For Donkey Kong, I'm guessing HLSL was enabled and the prescale was set high.
Otherwise it should have had no problem running full speed.

For Tekken 3, Soul Calibur, etc., the processor is probably just barely enough and will require tweaking.
Having a 64-bit OS and 64-bit version of MAME helps.
Definitely can't have HLSL enabled at all on those games.  No antivirus, nothing running in the background.
For Tekken 3, I remember ending up running one of the clones instead of the parent because it ran better.
There are also 2 completely different versions of Soul Edge.  IIRC, I've only got one running full speed.
Dreamcast version is the best.

Using an old version of MAME might help also.  My old setup uses somewhere around MAME 127.

The big thing to remember in MAME is that the GPU doesn't help much.  The entire machine is being emulated by the processor, 3D rendering and all.
« Last Edit: March 23, 2014, 04:11:17 pm by BadMouth »

haku99

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #45 on: March 23, 2014, 04:17:03 pm »
If it's the old socket 939 Athlon 64, the processor is too slow.

If it's an AM2 socket X2, then it's borderline, but should still be able to squeak by.

For Donkey Kong, I'm guessing HLSL was enabled and the prescale was set high.
Otherwise it should have had no problem running full speed.

For Tekken 3, Soul Calibur, etc., the processor is probably just barely enough and will require tweaking.
Having a 64-bit OS and 64-bit version of MAME helps.
Definitely can't have HLSL enabled at all on those games.  No antivirus, nothing running in the background.
For Tekken 3, I remember ending up running one of the clones instead of the parent because it ran better.
There are also 2 completely different versions of Soul Edge.  IIRC, I've only got one running full speed.
Dreamcast version is the best.

Using an old version of MAME might help also.  My old setup uses somewhere around MAME 127.

The big thing to remember in MAME is that the GPU doesn't help much.  The entire machine is being emulated by the processor, 3D rendering and all.

thanks for the reply

you confirmed my fears.

guess i'll have to upgrade the computer!  i got it free from a friend but spent $40 on a new CPU (it was 2.2ghz before)

cheers :)

twistedsymphony

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Re: What hardware is best suited for Taito Type X2 games?
« Reply #46 on: March 25, 2014, 10:18:11 am »
I'm finding that PS2 emulation is even more demanding than Demul's Naomi 2 emulation.

I get a lot of sound glitching even on low settings with PCSX2

Dolphin and Demul are running fantastic on my setup though.