I guess I don't understand what the problem is with IR LED based systems... I mean that's what the arcades have used on all the rear-projection rigs since the 90s and I don't recall them being any less accurate than CRT systems.
When they switched to IR systems, they made the games a lot more forgiving to make up for the IR guns not being as accurate.
I'm guessing Sega's system that uses more IR LEDs is more accurate than what is available to the home consumer, but I don't have any experience with it.
Use an Aim-Trak or Wii controller, turn off the on-screen crosshairs and use only the gun sights.
Now see if the shots are aligned with the gun sights on all parts of the screen.
Unless you can hold the gun exactly where it was when you calibrated it, they will be off.
Now pretend you're a friend that's 6 inches shorter than yourself and hold the gun lower...it gets a lot worse.
IMO, IR guns just aren't good enough to be useable without on-screen crosshairs.
But having to look at on-screen crosshairs instead of the sights on the gun makes it feel like I'm playing with a magic wand instead of a gun.
People who grew up playing wii would probably fine with that, but it absolutely ruins the experience for me.
The controller might as well not even be gun shaped.
I have an old CRT TV setup that I'd like to get rid of, but I keep because of the light gun games.
The ActLabs guns that I use with it are accurate to within 3 pixels no matter where you are standing.
You can move around, swing the gun side to side to shoot enemies on each side of the screen...whatever. It just works.