I gave a read to the new tutorial, in particular to the "Tweak effect" part, and it's something great!! This will for sure be of incredible help for those using a FF wheel with MAME games.
I have a couple of questions regarding those effects handling:
1) is the creation of an effect with Fedit mandatory? I mean: as you know i wanna tune the FF strenght
by maintaining the factory wave structure (let say to keep as much as possible the arcade feeling) with the exception of the gain. From what i read, i can create a custon wave with a determined wave amplitude via fedit, but i cannot easily modify the "factory" wave ... this would force to create a custom wave as much similar to the factory as possible via trial and error for every single game, right?
Could a twk file like
1|Gain|%s%
(i saw "gain" as a property in the TweakFiles.txt, not sure if it could be used this way; the "1" would refer to no layers being an effect not loaded/defined i suppose...)
and an output definition like
ma_steering_wheel_lamp=fft 1 0.5 0|fft 1 0.5 1
work?
2) customwheel.twk you attached with mamehooker5 is
-1|CMagnitude|%s%
what the "-1" refers to? Shouldn't it be the "layer" of customwheel effect so a positive number?
Thanks and sorry if i missed something trivial

!